Morphological Image Processing Architecture And Vlsi Design


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Morphological Image Processing: Architecture and VLSI design


Morphological Image Processing: Architecture and VLSI design

Author: P.P. Jonker

language: en

Publisher: Springer Science & Business Media

Release Date: 1992


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This book describes image processing research based on the morphology of the objects in an image and a VLSI design of a Cellular Logic Processing Element for a real-time processor pipeline. The field of image processing has spawned a number of special parallel computer architectures: the Square (SIMD), Processor Array, the Pyramid, the Linear Processor Array (or scan line array) and the Processor Pipeline. This book features a classification of low-level image processing operations, reviews some intermediate level algorithms, and gives a short introduction into computer architecture used for image and digital signal processing. Morphology-based processing images is introduced by treating cellular logic operations such as skeletonization as hit-or-miss transformations. This approach can be extended to images of higher dimensions than two and a method is described to construct hit-or-miss masks for the skeletonization of these images. In the second part of the book a study is performed on the speed bottlenecks that can be found in the main architectural groups followed by the description of a method for the structured design of integrated, digital hardware. The VLSI design of a CMOS Processing Element for the real-time processing of binary images and the board level design of a scalable processor pipeline for a real-time low-level processing of grey value images is described in detail. Finally, a computer architecture for low and intermediate processing of two and three dimensional images if proposed.

Morphological Image Processing: Architecture and VLSI design


Morphological Image Processing: Architecture and VLSI design

Author: P.P. Jonker

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Summary Based on the experiences of past designs and the outcome of recent studies in the comparisons of low-level image processing architectures, a pipelined system for real time low-image processing has been designed and realized in CMOS technology. To minimize design pitfalls, a study was performed to the details of the design solutions that have been found in embodimentsof the three main architectural groups of image processing; the Square Processor Arrays, the Linear Processor Arrays and the Pipelines. This is reflected in a theoretical model. As the design is based on bitplane-wise processing of images, research was performed on the principles ofCellularLogic Processing of two dimensional images. of binary A methodology has been developed that is based on the transformation images using sets of Hit-or-Miss masks. This method appeared to be extendable to higher dimensional images. A theoretical model for the generation of break-point conditions in high dimensional images has been developed, and applied up to dimension three.

Morphological Image Processing: Architecture and VLSI design


Morphological Image Processing: Architecture and VLSI design

Author: Pieter Jonker

language: en

Publisher: Springer

Release Date: 2011-09-02


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Summary Based on the experiences of past designs and the outcome of recent studies in the comparisons of low-level image processing architectures, a pipelined system for real time low-image processing has been designed and realized in CMOS technology. To minimize design pitfalls, a study was performed to the details of the design solutions that have been found in embodimentsof the three main architectural groups of image processing; the Square Processor Arrays, the Linear Processor Arrays and the Pipelines. This is reflected in a theoretical model. As the design is based on bitplane-wise processing of images, research was performed on the principles ofCellularLogic Processing of two dimensional images. of binary A methodology has been developed that is based on the transformation images using sets of Hit-or-Miss masks. This method appeared to be extendable to higher dimensional images. A theoretical model for the generation of break-point conditions in high dimensional images has been developed, and applied up to dimension three.