Mastering Game Theory


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Mastering Game Theory


Mastering Game Theory

Author: Ismail Saglam

language: en

Publisher: Springer Nature

Release Date: 2025-05-31


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This book offers a comprehensive and accessible introduction to game theory, emphasizing both noncooperative and cooperative aspects of strategic decision-making. In the chapters on noncooperative game theory, you will explore advanced topics such as perfect equilibrium, evolutionary stable strategies, and correlated equilibrium, along with a range of subjects often underrepresented in other textbooks. The cooperative game theory sections cover essential topics like coalitional games, cake-cutting and fairness, cooperative bargaining, and matching theory. Additionally, the book includes an insightful chapter on mechanism design. Designed for use in one-semester advanced undergraduate or graduate-level courses, this textbook stands apart from others at the same level. Each chapter begins with clear theoretical definitions, followed by carefully detailed examples. Select chapters include propositions that either demonstrate the existence of equilibrium in abstract games or interrelate various game-theoretic concepts. While rigorous in its scope, the book assumes no advanced background in calculus or algebra. The mathematical exposition is kept as straightforward and self-contained as possible, ensuring that readers can easily apply theoretical ideas to practical examples and follow proofs with ease.

Game Theory: A Nontechnical Introduction To The Analysis Of Strategy (3rd Edition)


Game Theory: A Nontechnical Introduction To The Analysis Of Strategy (3rd Edition)

Author: Roger A Mccain

language: en

Publisher: World Scientific Publishing Company

Release Date: 2014-04-29


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The objective of the third edition of Game Theory: A Nontechnical Introduction to the Analysis of Strategy is to introduce the ideas of game theory in a way that is approachable, intuitive, and interdisciplinary. Relying on the Karplus Learning Cycle, the book is intended to teach by example. Noncooperative equilibrium concepts such as Nash equilibrium play the central role. In this third edition, increased stress is placed on the concept of rationalizable strategies, which has proven in teaching practice to assist students in making the bridge from intuitive to more formal concepts of noncooperative equilibrium.The Instructor Manual and PowerPoint Slides for the book are available upon request for all instructors who adopt this book as a course text. Please send your request to [email protected].

Game Theory


Game Theory

Author: Steven Tadelis

language: en

Publisher: Princeton University Press

Release Date: 2013-01-10


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The definitive introduction to game theory This comprehensive textbook introduces readers to the principal ideas and applications of game theory, in a style that combines rigor with accessibility. Steven Tadelis begins with a concise description of rational decision making, and goes on to discuss strategic and extensive form games with complete information, Bayesian games, and extensive form games with imperfect information. He covers a host of topics, including multistage and repeated games, bargaining theory, auctions, rent-seeking games, mechanism design, signaling games, reputation building, and information transmission games. Unlike other books on game theory, this one begins with the idea of rationality and explores its implications for multiperson decision problems through concepts like dominated strategies and rationalizability. Only then does it present the subject of Nash equilibrium and its derivatives. Game Theory is the ideal textbook for advanced undergraduate and beginning graduate students. Throughout, concepts and methods are explained using real-world examples backed by precise analytic material. The book features many important applications to economics and political science, as well as numerous exercises that focus on how to formalize informal situations and then analyze them. Introduces the core ideas and applications of game theory Covers static and dynamic games, with complete and incomplete information Features a variety of examples, applications, and exercises Topics include repeated games, bargaining, auctions, signaling, reputation, and information transmission Ideal for advanced undergraduate and beginning graduate students Complete solutions available to teachers and selected solutions available to students