Mastering Blender Shortcuts For Game Artists

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Mastering Blender

Author: Guillaume Lessard
language: en
Publisher: iD01t Productions
Release Date: 2024-12-22
Bite by Bite: The Rise of Fast Food in America Explore the rich, flavorful history of a culinary revolution with Bite by Bite: The Rise of Fast Food in America. Guillaume Lessard takes you on an eye-opening journey through the origins, evolution, and global impact of fast food, uncovering the fascinating story behind the industry that shaped modern dining. Discover: The Roots of Convenience: From the Automat to White Castle, see how America’s need for quick, affordable meals sparked a global phenomenon. Golden Arches and Beyond: Uncover the rise of iconic brands like McDonald's, KFC, and Burger King, and their influence on culture and consumerism. The Drive-Thru Revolution: Learn how car culture transformed the way we eat on the go. Cultural and Global Impacts: Witness how fast food shaped music, movies, and media, while becoming an international symbol of modernity. Health, Controversy, and Innovation: Delve into the industry’s challenges, from health criticisms to groundbreaking sustainability trends. Packed with captivating insights, this book serves up the ultimate look at how fast food conquered the world, one meal at a time. Whether you’re a history enthusiast, foodie, or curious reader, Bite by Bite is a must-read for anyone hungry for the story behind America’s most iconic industry. Grab your copy today and savor the incredible history of fast food!
Mastering Blender

New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
Mastering Unreal Engine 4.X

Author: Muhammad A.Moniem
language: en
Publisher: Packt Publishing Ltd
Release Date: 2016-06-30
Take your game development skills to the next level with one of the best engines on the market About This Book Build an entire AAA game level throughout the book Take your C++ scripting skills to the next level and use them extensively to build the game An advanced practical guide with a tutorial style approach that will help you make the best of Unreal engine 4 Who This Book Is For This book is for game developers who have a basic knowledge of Unreal Engine and C++ scripting knowledge. If you want to take the leap from a casual game developer to a full-fledged professional game developer with Unreal Engine 4, this is the book for you. What You Will Learn Script your player controls in C++ Build a superb and engaging level with advanced design techniques Program AI with C++ Use Cascade to add life to your games Use custom shaders and advanced shading techniques to make things pretty Implement an awesome UI in the game Control gameplay using data tables In Detail Unreal Engine 4 has garnered a lot of attention in the gaming world because of its new and improved graphics and rendering engine, the physics simulator, particle generator, and more. This book is the ideal guide to help you leverage all these features to create state-of-the-art games that capture the eye of your audience. Inside we'll explain advanced shaders and effects techniques and how you can implement them in your games. You'll create custom lighting effects, use the physics simulator to add that extra edge to your games, and create customized game environments that look visually stunning using the rendering technique. You'll find out how to use the new rendering engine efficiently, add amazing post-processing effects, and use data tables to create data-driven gameplay that is engaging and exciting. By the end of this book, you will be able to create professional games with stunning graphics using Unreal Engine 4! Style and approach An advanced guide that will take you to the next level of developing games with Unreal engine with illustrative examples that will make you confident of creating customized professional level games on your won.