Massively Multiplayer Game Development 2


Download Massively Multiplayer Game Development 2 PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Massively Multiplayer Game Development 2 book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Massively Multiplayer Game Development 2


Massively Multiplayer Game Development 2

Author: Thor Alexander

language: en

Publisher:

Release Date: 2005


DOWNLOAD





Presents a collection of articles on computer game programming, covering design techniques, engineering techniques, and production techniques.

Multiplayer


Multiplayer

Author: Thorsten Quandt

language: en

Publisher: Routledge

Release Date: 2013-10-30


DOWNLOAD





In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into the mainstream media market. With millions of people now enjoying gaming as interactive entertainment there has been a huge increase in interest in social multiplayer gaming activities. However, despite the explosive growth in the field over the past decade, many aspects of social gaming still remain unexplored, especially from a media and communication studies perspective. Multiplayer: Social Aspects of Digital Gaming is the first edited volume of its kind that takes a closer look at the various forms of human interaction in and around digital games, providing an overview of debates, past and present. The book is divided into five sections that explore the following areas: Social Aspects of Digital Gaming Social Interactions in Virtual Worlds Online Gaming Co-located and Console Gaming Risks and Challenges of Social Gaming This engaging interdisciplinary book will appeal to upper level students, postgrads and researchers in games research, specifically those focusing on new media and digital games, as well as researchers in media studies and mass communication.

Interactive Systems. Design, Specification, and Verification


Interactive Systems. Design, Specification, and Verification

Author: Gavin Doherty

language: en

Publisher: Springer

Release Date: 2007-05-15


DOWNLOAD





This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during two rounds of reviewing and improvement.