Management Problems In Distributed Multimedia Systems


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Interactive Distributed Multimedia Systems


Interactive Distributed Multimedia Systems

Author: Doug Shepherd

language: en

Publisher: Springer

Release Date: 2003-06-30


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th We are very happy to present the proceedings of the 8 International Workshop on Interactive Distributed Multimedia Systems IDMS 2001, in co-operation with ACM SIGCOMM and SIGMM. These proceedings contain the technical programme for IDMS 2001, held September 4 7, 2001 in Lancaster, UK. For the technical programme this year we received 48 research papers from both a- demic and industrial institutions all around the world. After the review process, 15 were accepted as full papers for publication, and a further 8 as short positional papers, intended to provoke debate. The technical programme was complimented by three invited papers: QoS for Multimedia What’s Going to Make It Pay? by Derek McAuley, E nabling the Internet to Provide Multimedia Services by Markus H- mann, and MPEG-21 Standard: Why an Open Multimedia Framework? by Fernando Pereira. The organisers are very grateful for the help they received to make IDMS 2001 a successful event. In particular, we would like to thank the PC for their first class - views of papers, particularly considering the tight reviewing deadlines this year. Also, we would like to acknowledge the support from Agilent, BTexact Technologies, Hewlett Packard, Microsoft Research, Orange, and Sony Electronics without whom IDMS 2001 would not have been such a memorable event. We hope that readers will find these proceedings helpful in their future research, and that IDMS will continue to be an active forum for the discussion of distributed mul- media research for years to come.

Management Problems in Distributed Multimedia Systems


Management Problems in Distributed Multimedia Systems

Author: Mohammad Riaz Moghal

language: en

Publisher: LAP Lambert Academic Publishing

Release Date: 2012-07


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The distributed multimedia systems services require optimum resource allocation and application configuration. In multimedia applications intermediate processing should be done among distributed media sources and sinks. Such applications include format conversions and mixing several media streams. To support these applications computers at the intermediate stage are being used to relieving end-users terminals from massive processing loads. It is important to consider that intermediate processing components, IPCs, are not subject to location restrictions. In this thesis the problem of allocating IPCs is discussed. Researchers had already formulated the problem for common structures in multimedia application settings like star shaped graphs and Single-Host-Multiple-Satellite, SHMS, distributed architecture. This work discusses multimedia applications like star shaped graphs on presented Double Star or Double-Host-Multiple-Satellite, DHMS, and Multiple-Host-Multiple-Satellite, MHMS, distributed architectures. Star shaped applications cover typical multimedia systems such as videoconferencing, mixing, multicasting, and Video-on-Demand, VoD, etc.

Resource Management for Distributed Multimedia Systems


Resource Management for Distributed Multimedia Systems

Author: Lars Christian Wolf

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Resource Management for Distributed Multimedia Systems addresses the problems and challenges of handling several continuous- media data streams in networked multimedia environments. The work demonstrates how resource management mechanisms can be integrated into a stream handling system. The resulting system includes functions for Quality of Service (QoS) calculations, scheduling, determination of resource requirements, and methods to reduce resource requirements. The work explains the following: a suitable system architecture and resource management scheme that allows for the provision and enforcement of QoS guarantee, resource scheduling mechanisms for CPU and buffer space, mechanisms to measure and collect resource requirements, methods to extend resource management to future scenarios by allowing the reservation of resources in advance and offering sealing mechanisms. . Resource Management for Distributed Multimedia Systems is a comprehensive view of resource management for a broad technical audience that includes computer scientists and engineers involved in developing multimedia applications.