Machine Learning In Modeling And Simulation

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Machine Learning in Modeling and Simulation

Machine learning (ML) approaches have been extensively and successfully employed in various areas, like in economics, medical predictions, face recognition, credit card fraud detection, and spam filtering. There is clearly also the potential that ML techniques developed in Engineering and the Sciences will drastically increase the possibilities of analysis and accelerate the design to analysis time. With the use of ML techniques, coupled to conventional methods like finite element and digital twin technologies, new avenues of modeling and simulation can be opened but the potential of these ML techniques needs to still be fully harvested, with the methods developed and enhanced. The objective of this book is to provide an overview of ML in Engineering and the Sciences presenting fundamental theoretical ingredients with a focus on the next generation of computer modeling in Engineering and the Sciences in which the exciting aspects of machine learning are incorporated. The book is of value to any researcher and practitioner interested in research or applications of ML in the areas of scientific modeling and computer aided engineering.
Practical Simulations for Machine Learning

Author: Paris Buttfield-Addison
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2022-06-07
Simulation and synthesis are core parts of the future of AI and machine learning. Consider: programmers, data scientists, and machine learning engineers can create the brain of a self-driving car without the car. Rather than use information from the real world, you can synthesize artificial data using simulations to train traditional machine learning models.That's just the beginning. With this practical book, you'll explore the possibilities of simulation- and synthesis-based machine learning and AI, concentrating on deep reinforcement learning and imitation learning techniques. AI and ML are increasingly data driven, and simulations are a powerful, engaging way to unlock their full potential. You'll learn how to: Design an approach for solving ML and AI problems using simulations with the Unity engine Use a game engine to synthesize images for use as training data Create simulation environments designed for training deep reinforcement learning and imitation learning models Use and apply efficient general-purpose algorithms for simulation-based ML, such as proximal policy optimization Train a variety of ML models using different approaches Enable ML tools to work with industry-standard game development tools, using PyTorch, and the Unity ML-Agents and Perception Toolkits