Logic In Games

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Logic in Games

A comprehensive examination of the interfaces of logic, computer science, and game theory, drawing on twenty years of research on logic and games. This book draws on ideas from philosophical logic, computational logic, multi-agent systems, and game theory to offer a comprehensive account of logic and games viewed in two complementary ways. It examines the logic of games: the development of sophisticated modern dynamic logics that model information flow, communication, and interactive structures in games. It also examines logic as games: the idea that logical activities of reasoning and many related tasks can be viewed in the form of games. In doing so, the book takes up the “intelligent interaction” of agents engaging in competitive or cooperative activities and examines the patterns of strategic behavior that arise. It develops modern logical systems that can analyze information-driven changes in players' knowledge and beliefs, and introduces the “Theory of Play” that emerges from the combination of logic and game theory. This results in a new view of logic itself as an interactive rational activity based on reasoning, perception, and communication that has particular relevance for games. Logic in Games, based on a course taught by the author at Stanford University, the University of Amsterdam, and elsewhere, can be used in advanced seminars and as a resource for researchers.
Logic Games for Clever Kids

A new title in the hugely successful Clever Kids series, this book is packed with logic puzzles that are guaranteed to put your powers of deduction to the test.
Computation, Logic, Games, and Quantum Foundations - The Many Facets of Samson Abramsky

This Festschrift volume, published in honor of Samson Abramsky, contains contributions written by some of his colleagues, former students, and friends. In celebration of the 60th birthday of Samson Abramsky, a conference was held in Oxford, UK, during May 28-30, 2010. The papers in this volume represent his manifold contributions to semantics, logic, games, and quantum mechanics.