Learning Language And Invention

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Language Invention in Linguistics Pedagogy

Author: Jeffrey Punske
language: en
Publisher: Oxford University Press
Release Date: 2020-08-12
This book is the first to explore the varied ways in which invented languages can be used to teach languages and linguistics in university courses. There has long been interest in invented languages, also known as constructed languages or conlangs, both in the political arena (as with Esperanto) and in the world of literature and science fiction and fantasy media - Tolkien's Quenya and Sindarin, Dothraki in Game of Thrones, and Klingon in the Star Trek franchise, among many others. Linguists have recently served as language creators or consultants for film and television, with notable examples including Jessica Coons work on the film Arrival Christine Schreyers Kryptonian for Man of Steel, David Adgers contributions to the series Beowulf, and David J. Peterson's numerous languages for Game of Thrones and other franchises. The chapters in this volume show how the use of invented languages as a teaching tool can reach a student population who might not otherwise be interested in studying linguistics, as well as helping those students to develop the fundamental core skills of linguistic analysis. Invented languages encourage problem-based and active learning; they shed light on the nature of linguistic diversity and implicational universals; and they provide insights into the complex interplay of linguistic patterns and social, environmental, and historical processes. The volume brings together renowned scholars and junior researchers who have used language invention and constructed languages to achieve a range of pedagogical objectives. It will be of interest to graduate students and teachers of linguistics and those in related areas such as anthropology and psychology.
The Art of Language Invention

An insider’s tour through the construction of invented languages from the bestselling author and creator of languages for Legendary's Dune, the HBO series Game of Thrones and the Syfy series Defiance From master language creator David J. Peterson comes a creative guide to language construction for sci-fi and fantasy fans, writers, game creators, and language lovers. Peterson offers a captivating overview of language creation, covering its history from Tolkien’s creations and Klingon to today’s thriving global community of conlangers. He provides the essential tools necessary for inventing and evolving new languages, using examples from a variety of languages including his own creations, punctuated with references to everything from Star Wars to Janelle Monáe. Along the way, behind-the-scenes stories lift the curtain on how he built languages like Dothraki for HBO’s Game of Thrones and Shiväisith for Marvel’s Thor: The Dark World, and an included phrasebook will start fans speaking Peterson’s constructed languages. The Art of Language Invention is an inside look at a fascinating culture and an engaging entry into a flourishing art form—and it might be the most fun you’ll ever have with linguistics. The Art of Language Invention includes a new chapter on phrases, specifically, word order, negation, question formation, pragmatic concerns, relativization, and subordination, providing a complete introduction to language creation and linguistics. Invented languages featured in the book now include Chakobsa from Legendary’s Dune, Trigedasleng (or Grounder) from The 100, Méníshè language from Motherland: Fort Salem and Ravkan from the Netflix series Shadow and Bone.
Language Invention in Linguistics Pedagogy

This book is the first to explore the varied ways in which invented languages can be used to teach languages and linguistics in university courses. Renowned scholars and junior researchers show how using invented languages can appeal to a wider range of students, and can help those students to develop the fundamental skills of linguistic analysis.