Learning Cocos2d X Game Development

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Learning Cocos2d-x Game Development

Author: Siddharth Shekar
language: en
Publisher: Packt Publishing Ltd
Release Date: 2014-09-23
If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.
Learning Cocos2d-JS Game Development

Author: Emanuele Feronato
language: en
Publisher: Packt Publishing Ltd
Release Date: 2015-01-12
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.
Cocos2d-x Game Development Blueprints

Author: Karan Sequeira
language: en
Publisher: Packt Publishing Ltd
Release Date: 2015-07-27
Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.