Learn To Draw Manual Drawing For The Absolute Beginner


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Learn to Draw - Manual Drawing - for the Absolute Beginner


Learn to Draw - Manual Drawing - for the Absolute Beginner

Author: John Davidson

language: en

Publisher: JD-Biz Corp Publishing

Release Date: 2013-05-15


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Learn to Draw - Manual Drawing - for the Absolute Beginner If you are an artist in search of further knowledge about drawing to enhance your skills, then this is not the book for you. This book is for the individuals who wants to be an artist but know nothing about drawing. I know how it feels when you want to illustrate an idea but you just don’t know how to start. And when you finally grabbed the confidence to mark that paper but then it turned out really terrible and you didn't want to show it to anyone. Table of contents INTRODUCTION GETTING STARTED How to grip a pencil properly Warming up SKETCHING Starting with sticks and shapes DETAILING Design Texture SHADING Casting shadows Hatching Cross-hatching Scumbling Stippling Smudging and layering Smudging Layering This instructional manual is for making the ‘two circles’ cat of yours into something more pleasing and distinguishable, for enhancing that sheep which looks like a cloud with a face, for turning your stick figures into cartoons, and more. Learn the very basics of drawing easily by following this step-by-step tutorial and realize that drawing is something that is fun to do, and not something that becomes a cause of frustration. To give you a hint of what this book is all about, look at this short list of tasks that you will learn to properly initiate after reading and following the tutorial. Tasks: Start with a loose sketch. You need to define the first look of your drawing by sketching it first so it could serve as a pattern for your permanent outlines (defined outlines). If the lay-out of your primary sketch is too far-off from the final piece that you are after, the latter parts are going to be difficult. Define permanent outlines. Trace your sketch to clearly define the contour shape (primary shape) of your drawing, and clean it up by erasing the sketch markings. Show/illustrate some texture. Texture contour provides a better portrayal of the shape’s dimension values. The details such as scales, fur or any print and texture should curve and flow with the contour shape of your subject and adjust with it accordingly. Draw the necessary details. Use a variety of line thickness and line weight (given pressure on the pencil) to show the right balance to the whole drawing, use thick lines for the parts that should visually dominate the drawing, and less visible and thin lines for the secondary details and parts that merely describe the object/subject’s form.

Learn How to Draw Cartoons - For the Absolute Beginner


Learn How to Draw Cartoons - For the Absolute Beginner

Author: John Davidson

language: en

Publisher: JD-Biz Corp Publishing

Release Date: 2013-05-15


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A quick and easy way to illustrate an idea is by using cartoons. Artists use this kind of theme when targeting young viewers or those who’s a little less of art critic and more into the message of the picture being portrayed clearly. Cartoons are “eye candies” that can easily capture people’s attention because of its stereotypical and simply understandable nature. This is also the reason why it is widely used by advertisers when presenting a service or a product. This book will teach you how to start drawing your own cartoon characters in a semi-realistic form and how to finish your illustrations easily. It will show you how to produce a traditional quality cartoon drawings and the fundamentals of illustrating your ideas properly. This step-by-step instruction manual is a great start for beginners and an additional knowledge or guidelines for amateur illustrators. Learn the very basics of cartoon and start making your own comics or detailed illustrations. Find out how to make a variety of different facial features to improve your characters’ appearance. Turn your thoughts into pictures and explore your creative side while having fun. TABLE OF CONTENTS INTRODUCTION TYPES OF CARTOON ELEMENTS OF A CARTOON • Large Heads • Body Proportions • Props and Objects EXPRESSIONS • Additional Details for Portraying Cartoon Expressions FACIAL FEATURES • Eyes • Nose • Mouth • Ears DRAWING A SCENARIO AGING YOUR CHARACTER

Learn How to Draw Human Figures - For the Absolute Beginner


Learn How to Draw Human Figures - For the Absolute Beginner

Author: John Davidson

language: en

Publisher: JD-Biz Corp Publishing

Release Date: 2013-05-15


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Learn How to Draw Human Figures - For the Absolute Beginner Table of Contents Introduction: Drawing Tools Body Proportions -Body Shape -Polygonal Form -Ball Joints Arms Legs Muscle Structure Heads Clothing Proportioning the body structure properly is important when drawing a person. A disproportionate body will mislead the portrayed perspective of your subject. Or worse, the subject might look distorted and deformed. Knowing the proper length for your subject (the person or character you are drawing) can be easily achieved by drawing the head first. In this way, the traditional method in laying out the proper proportion of the body can be initiated. The traditional method of approximating the body proportion of a subject is by using its head’s size. The height of an average man is approximately eight to ten head’s size tall, while a women’s height is about seven to nine head’s size. If your subject/character is eight heads tall then the proportions should be as follows: • The distance of the head/face to crotch is about four heads long. • The arms including the hands from the shoulders are closely four heads long. • An average opened hand is usually equal to or almost one head size. While the length of a small hand can be compared to the length of the eyebrows to chin. • The wrists are aligned or right above the level of crotch. • The lower extremities/legs are about four heads long. Adjustments are most effective by decreasing or increasing the length of each part by half head-size depending on your preferred height. The wideness of the chest is usually two horizontal head’s size or more (two and half) depending on the body built you prefer for your subject. A subject having less than two head’s size will make its actual head look too big or a body proportion too skinny. Take note that these proportions are just an approximation of an average person’s body structure. The measurements can change depending on the body type you prefer to portray, such as a long-legged subject would obviously have legs longer than four heads, or perhaps a shorter upper body to give his or her lower extremities more length. Adjustments are done according to the certain body characteristic of your subject based on his/ her function or purpose. The body proportion should also match the age of your subject. A person that is eight-heads tall effectively portrays an average adult, but it is most unlikely the case when portraying a pre-teen. Considering that the subject will have a smaller head which will be used to approximate his/her height, the number of heads used to convey how tall he/she is must be decreased as well. Considering that an average man is eight heads tall… • A young adult can be seven to seven and half heads tall • A teenager can be six to seven heads tall. • A young child can be five to six and half head tall. • A toddler can be four to five heads tall. Notice how the head measurements adjust according to their age. An individual’s growth gradually decreases as he/she reaches adulthood. But certain measurements and alignments are still implied no matter how old the subject is, such as the comparative length (per head’s size) of arms and legs and the same level of wrists to the crotch.