Learn Sqlite In 24 Hours


Download Learn Sqlite In 24 Hours PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Learn Sqlite In 24 Hours book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Learn SQLite in 24 Hours


Learn SQLite in 24 Hours

Author: Alex Nordeen

language: en

Publisher: Guru99

Release Date: 2020-09-15


DOWNLOAD





SQLite is a very lightweight database, with no installation required, zero configuration, and no server required. SQLite is widely used as a database of choice in mobile apps, camera, home electronic devices and other embedded systems. This book is designed for beginners with little or no prior database experience. Here is what you will learn: Table Of Content Chapter 1: Introduction Chapter 2: Create Database 1. CREATE Database 2. CREATE Database in a Specific Location 3. Create database and populate it with tables from a file 4. Backup & Database 5. Drop Database Chapter 3: Create, Alter, Drop Table 1. Create table 2. Drop table 3. Alter table 4. Add columns- Using ALTER TABLE Command 5. Insert value into a table Chapter 4: Primary & Foreign Key 1. SQLite constraint 2. Primary Key 3. Not null constraint 4. DEFAULT Constraint 5. UNIQUE constraint 6. What is a SQLite Foreign KEY? Chapter 5: Data Types 1. Storage Classes 2. Affinity Type 3. Examples of storing data types in SQLite Chapter 6: Select, Where, Limit, Count, Group By, Union 1. Reading data with select 2. WHERE 3. Limiting and Ordering 4. Group BY 5. Query & Subquery 6. Set Operations -UNION,Intersect 7. Conditional results 8. Advanced queries Chapter 7: Joins 1. Introduction to SQLite JOIN Clause 2. INNER JOIN 3. JOIN … USING 4. NATURAL JOIN 5. LEFT OUTER JOIN 6. CROSS JOIN Chapter 8: INSERT, UPDATE, DELETE 1. INSERT 2. Update 3. Delete 4. Conflict clause Chapter 9: Index, Trigger & View 1. View 2. Index 3. Trigger Chapter 10: SQLite Functions 1. Finding the LENGTH of a string 2. UPPER Function and LOWER Function 3. TRIM Function 4. TYPEOF Function 5. SQLite LAST_INSERT_ROWID 6. SQLite library 7. User-defined functions

Sams Teach Yourself Cocoa Touch Programming in 24 Hours


Sams Teach Yourself Cocoa Touch Programming in 24 Hours

Author: Sengan Baring-Gould

language: en

Publisher: Pearson Education

Release Date: 2009-10-15


DOWNLOAD





In Full Color Code samples are syntax highlighted as in Xcode!! In just 24 sessions of one hour or less, learn how to build powerful mobile applications with Apple’s Cocoa Touch technology for the iPhone and iPod touch! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from handling user interaction and building effective user interfaces to accessing the Internet, playing media, and using the iPhone and iPod touch’s incredible sensing capabilities. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Cocoa Touch programming tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Write simple, efficient code that reflects a clear understanding of how Cocoa Touch works and why it works that way Build great iPhone/iPod touch user interfaces from the ground up Display tables and provide for clear navigation Access the Internet and networks and show web pages Save and retrieve data, including user preferences Understand how the Cocoa Touch runtime loop interacts with your application Draw and manipulate images Create complex animations such as Cover Flow Build applications that play and record media Use the iPhone’s built-in accelerometer, GPS capabilities, and WiFi support Share data via custom URLs, emails, and other techniques Find and fix common Cocoa Touch software bugs, fast Avoid the performance bottlenecks that affect Cocoa Touch code

Sams Teach Yourself Google TV App Development in 24 Hours


Sams Teach Yourself Google TV App Development in 24 Hours

Author: Carmen Delessio

language: en

Publisher: Sams Publishing

Release Date: 2013-01-31


DOWNLOAD





In just 24 sessions of one hour or less, Sams Teach Yourself Google TV App Development in 24 Hours will help you master app development with the radically improved new version of Google TV running Android 3.2 and Android second-screen apps using 4.2. Using its straightforward, step-by-step approach, you’ll gain the hands-on skills you need to build all three types of Google TV apps: Web, Android, and second-screen apps. You’ll learn today’s Google TV development best practices. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Google TV development tasks Quizzes and Exercises at the end of each chapter help you test your knowledge Notes present interesting information related to the discussion Tips offer advice or show you easier ways to perform tasks Cautions alert you to possible problems and give you advice on how to avoid them Carmen Delessio is an expert Android and application developer who has worked as a programmer, technical architect, and CTO at large and small organizations. He began his online development career at Prodigy working on early Internet applications. He has written for Androidguys.com, Mashable, and ScreenItUp.com. His apps can be found at Bffmedia.com. Learn how to... n Develop for TV watchers and the “10-foot user experience” n Create highly interactive and responsive TV apps n Use Google TV’s optimized HTML templates and layouts n Integrate HTML5 and jQuery into your Google TV apps n Design effective user interaction, dialogs, navigation, and video sitemaps n Organize Google TV apps intuitively with Tabs and the ActionBar n Use Fragments to simplify your development process n Store structured data locally in SQLite for instant user access n Create and use ContentProviders n Use the Channel Listing Provider for apps with TV listings and changing channels n Build second-screen apps to connect Google TV with a second device n Use the Anymote protocol to handle messaging between TVs and remote devices n Bring it all together to build a complete Google TV app, from start to finish