Leap Motion For Developers

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Leap Motion for Developers

Develop apps and games using the Leap Motion sensor. This book starts with a brief introduction to Leap Motion, then covers getting the Leap Motion working and setting up a Leap Motion development environment. Leap Motion for Developers also covers the life cycle of how you interact with Leap Motion and the workflow of making a complete app. You’ll see how to use different programming languages for simple and steady development. The next part of the book walks through the basics of Leap Motion with Python and Java. We will then work on using Leap Motion with Unity, where we will build an app using Unity and then add different functionality to it. In the last part we cover Unreal 4, Processing, and JavaScript for Leap Motion. What You Will Learn Look at the basics of Leap Motion Develop apps for the Leap Motion sensor See how different languages work with Leap Motion Discover the future of Leap Motion Who This Book Is For Students, developers, game developers, and tech enthusiasts.
Leap Motion Development Essentials

Author: Mischa Spiegelmock
language: en
Publisher: Packt Publishing Ltd
Release Date: 2013-10-25
This book is a fast-paced guide with practical examples that aims to help you understand and master the Leap Motion SDK.This book is for developers who are either involved in game development or who are looking to utilize Leap Motion technology in order to create brand new user interaction experiences to distinguish their products from the mass market. You should be comfortable with high-level languages and object-oriented development concepts in order to get the most out of this book.
New Trends in Intelligent Software Methodologies, Tools and Techniques

The integration of applied intelligence with software has been an essential enabler for science and the new economy, creating new possibilities for a more reliable, flexible and robust society. But current software methodologies, tools, and techniques often fall short of expectations, and are not yet sufficiently robust or reliable for a constantly changing and evolving market. This book presents the proceedings of SoMeT_22, the 21st International Conference on New Trends in Intelligent Software Methodology Tools, and Techniques, held from 20 - 22 September 2022 in Kitakyushu, Japan. The SoMeT conference provides a platform for the exchange of ideas and experience in the field of software technology, with the emphasis on human-centric software methodologies, end-user development techniques, and emotional reasoning for optimal performance. The 58 papers presented here were each carefully reviewed by 3 or 4 referees for technical soundness, relevance, originality, significance and clarity, they were then revised before being selected by the international reviewing committee. The papers are arranged in 9 chapters: software systems with intelligent design; software systems security and techniques; formal techniques for system software and quality assessment; applied intelligence in software; intelligent decision support systems; cyber-physical systems; knowledge science and intelligent computing; ontology in data and software; and machine learning in systems software. The book assembles the work of scholars from the international research community to capture the essence of the new state-of-the-art in software science and its supporting technology, and will be of interest to all those working in the field.