Java In 24 Hours


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Sams Teach Yourself Java in 24 Hours


Sams Teach Yourself Java in 24 Hours

Author: Rogers Cadenhead

language: en

Publisher: Sams Publishing

Release Date: 2012


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Offers an updated tutorial for beginners explaining how to use Java to create desktop and Web programs, applications, and web services.

Java in 24 Hours, Sams Teach Yourself (Covering Java 8)


Java in 24 Hours, Sams Teach Yourself (Covering Java 8)

Author: Rogers Cadenhead

language: en

Publisher: Sams Publishing

Release Date: 2014-05-05


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Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Java in 24 Hours


Java in 24 Hours

Author: Rogers Cadenhead

language: en

Publisher: Sams Publishing

Release Date: 2010


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Sams Teach Yourself Java™ in 24 Hours Rogers Cadenhead Fifth Edition Covers Java 6 Includes Interactive Online Learning Lab Now in Full Color In just 24 lessons of one hour or less, you can learn how to create Java applications with the free NetBeans visual editing tools. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even a browser game in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to… Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Build a browser-based game from start to finish Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Integrate graphics into your applications Rogers Cadenhead is a writer, computer programmer, and web developer who has written 21 books on Java and Internet-related topics, includingSams Teach Yourself Java 6 in 21 Days. He maintains the Drudge Retort and several other popular websites that receive more than seven million visits a year. Free Access to Online Learning Lab Register your book at informit.com/register for free, exclusive access to the Online Learning Lab to supplement this book’s lessons: Video walkthroughs to show you how to complete the step-by-step examples in the book Fast and fun online quizzes to test your understanding of each lesson Source code and files for the book’s examples Updates or corrections as they become available Category: Programming Covers: Java 6 Standard Edition (SE) User Level: Beginning-Intermediate