Introduction To Cyberdeception

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Introduction to Cyberdeception

This book is an introduction to both offensive and defensive techniques of cyberdeception. Unlike most books on cyberdeception, this book focuses on methods rather than detection. It treats cyberdeception techniques that are current, novel, and practical, and that go well beyond traditional honeypots. It contains features friendly for classroom use: (1) minimal use of programming details and mathematics, (2) modular chapters that can be covered in many orders, (3) exercises with each chapter, and (4) an extensive reference list.Cyberattacks have grown serious enough that understanding and using deception is essential to safe operation in cyberspace. The deception techniques covered are impersonation, delays, fakes, camouflage, false excuses, and social engineering. Special attention is devoted to cyberdeception in industrial control systems and within operating systems. This material is supported by a detailed discussion of how to plan deceptions and calculate their detectability and effectiveness. Some of the chapters provide further technical details of specific deception techniques and their application. Cyberdeception can be conducted ethically and efficiently when necessary by following a few basic principles. This book is intended for advanced undergraduate students and graduate students, as well as computer professionals learning on their own. It will be especially useful for anyone who helps run important and essential computer systems such as critical-infrastructure and military systems.
Game Theory for Cyber Deception

This book introduces game theory as a means to conceptualize, model, and analyze cyber deception. Drawing upon a collection of deception research from the past 10 years, the authors develop a taxonomy of six species of defensive cyber deception. Three of these six species are highlighted in the context of emerging problems such as privacy against ubiquitous tracking in the Internet of things (IoT), dynamic honeynets for the observation of advanced persistent threats (APTs), and active defense against physical denial-of-service (PDoS) attacks. Because of its uniquely thorough treatment of cyber deception, this book will serve as a timely contribution and valuable resource in this active field. The opening chapters introduce both cybersecurity in a manner suitable for game theorists and game theory as appropriate for cybersecurity professionals. Chapter Four then guides readers through the specific field of defensive cyber deception. A key feature of the remaining chapters is the development of a signaling game model for the species of leaky deception featured in honeypots and honeyfiles. This model is expanded to study interactions between multiple agents with varying abilities to detect deception. Game Theory for Cyber Deception will appeal to advanced undergraduates, graduate students, and researchers interested in applying game theory to cybersecurity. It will also be of value to researchers and professionals working on cybersecurity who seek an introduction to game theory.
Cyber Deception

This book introduces recent research results for cyber deception, a promising field for proactive cyber defense. The beauty and challenge of cyber deception is that it is an interdisciplinary research field requiring study from techniques and strategies to human aspects. This book covers a wide variety of cyber deception research, including game theory, artificial intelligence, cognitive science, and deception-related technology. Specifically, this book addresses three core elements regarding cyber deception: Understanding human’s cognitive behaviors in decoyed network scenarios Developing effective deceptive strategies based on human’s behaviors Designing deceptive techniques that supports the enforcement of deceptive strategies The research introduced in this book identifies the scientific challenges, highlights the complexity and inspires the future research of cyber deception. Researchers working in cybersecurity and advanced-level computer science students focused on cybersecurity will find this book useful as a reference. This book also targets professionals working in cybersecurity. Chapter 'Using Amnesia to Detect Credential Database Breaches' and Chapter 'Deceiving ML-Based Friend-or-Foe Identification for Executables' are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.