Introduction To Computer Science Java Programming


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Introduction to Computer Science: Java Programming


Introduction to Computer Science: Java Programming

Author: Julie A. Anderson

language: en

Publisher: Goodheart-Wilcox Publisher

Release Date: 2020-02-19


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This laboratory manual complements the Introduction toComputer Science: Java Programming textbook and classroom-related studies. The laboratory activities in this manual help develop the valuable skills needed to pursue a career in the computer science field as a Java programmer. Laboratory activities should be an essential part of your training. They link the concepts presented in the textbook to hands-on performance. You should not expect to learn Java programming skills only through the textbook, lectures, and demonstrations. The activities in the Introduction to Computer Science: Java Programming laboratory manual correlate to the textbook chapters. Each chapter has at least two laboratory activities, each of which begin with a brief overview of the activity. In some cases, this overview also sets up a scenario that will be used for the activity. Following the overview are learning goals. These are the objectives to meet by completing the activity.

Introduction to Programming in Java


Introduction to Programming in Java

Author: Robert Sedgewick

language: en

Publisher: Addison-Wesley Professional

Release Date: 2017-04-04


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This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Programming skills are indispensable in today’s world, not just for computer science students, but also for anyone in any scientific or technical discipline. Introduction to Programming in Java, Second Edition, by Robert Sedgewick and Kevin Wayne is an accessible, interdisciplinary treatment that emphasizes important and engaging applications, not toy problems. The authors supply the tools needed for students and professionals to learn that programming is a natural, satisfying, and creative experience, and to become conversant with one of the world’s most widely used languages. This example-driven guide focuses on Java’s most useful features and brings programming to life for every student in the sciences, engineering, and computer science. Coverage includes Basic elements of programming: variables, assignment statements, built-in data types, conditionals, loops, arrays, and I/O, including graphics and sound Functions, modules, and libraries: organizing programs into components that can be independently debugged, maintained, and reused Algorithms and data structures: sort/search algorithms, stacks, queues, and symbol tables Applications from applied math, physics, chemistry, biology, and computer science Drawing on their extensive classroom experience, throughout the text the authors provide Q&As, exercises, and opportunities for creative engagement with the material. Together with the companion materials described below, this book empowers people to pursue a modern approach to teaching and learning programming. Companion web site (introcs.cs.princeton.edu/java) contains Chapter summaries Supplementary exercises, some with solutions Detailed instructions for installing a Java programming environment Program code and test data suitable for easy download Detailed creative exercises, projects, and other supplementary materials Companion studio-produced online videos (informit.com/sedgewick) are available for purchase and provide students and professionals with the opportunity to engage with the material at their own pace and give instructors the opportunity to spend their time with students helping them to succeed on assignments and exams. Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Java


Java

Author: Walter Savitch

language: en

Publisher:

Release Date: 1999-01


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