Interdisciplinary Models And Tools For Serious Games Emerging Concepts And Future Directions

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Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions

"This book discusses the need for interdisciplinary awareness in the study of games and learning"--Provided by publisher.
Gaming and Simulations: Concepts, Methodologies, Tools and Applications

Author: Management Association, Information Resources
language: en
Publisher: IGI Global
Release Date: 2010-11-30
"This book set unites fundamental research on the history, current directions, and implications of gaming at individual and organizational levels, exploring all facets of game design and application and describing how this emerging discipline informs and is informed by society and culture"--Provided by publisher.
Gamification: Concepts, Methodologies, Tools, and Applications

Author: Management Association, Information Resources
language: en
Publisher: IGI Global
Release Date: 2015-03-31
Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.