Interactive Shape Design

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Interactive Shape Design

Author: Marie-Paule Cani
language: en
Publisher: Morgan & Claypool Publishers
Release Date: 2007
Providing an intuitive modeling system, which would enable us to communicate about any free-form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathematical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interactive shape design from this perspective. Since interactively creating a shape builds on the humans ability of modeling by gesture, we note that the recent advances in interactive shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. Table of Contents: Introduction / Sculpting Metaphors / Sketching Systems / Future Directions: Modeling by Gesture
Research in Shape Analysis

Based on the second Women in Shape (WiSH) workshop held in Sirince, Turkey in June 2016, these proceedings offer the latest research on shape modeling and analysis and their applications. The 10 peer-reviewed articles in this volume cover a broad range of topics, including shape representation, shape complexity, and characterization in solving image-processing problems. While the first six chapters establish understanding in the theoretical topics, the remaining chapters discuss important applications such as image segmentation, registration, image deblurring, and shape patterns in digital fabrication. The authors in this volume are members of the WiSH network and their colleagues, and most were involved in the research groups formed at the workshop. This volume sheds light on a variety of shape analysis methods and their applications, and researchers and graduate students will find it to be an invaluable resource for further research in the area.
Geometric Modelling

Geometric modelling has been an important and interesting subject for many years from the purely mathematical and computer science viewpoint, and also from the standpoint of engineering and various other applications, such as CAD/CAM, entertainment, animation, and multimedia. This book focuses on the interaction between the theoretical foundation of geometric modelling and practical applications in CAD and related areas. Geometric Modelling: Theoretical and Computational Basis towards Advanced CAD Applications starts with two position papers, discussing basic computational theory and practical system solutions. The well-organized seven review papers give a systematic overview of the current situation and deep insight for future research and development directions towards the reality of shape representation and processing. They discuss various aspects of important issues, such as geometric computation for space search and shape generation, parametric modelling, feature modelling, user interface for geometric modelling, geometric modelling for the Next Generation CAD, and geometric/shape standard. Other papers discuss features and new research directions in geometric modelling, solid modeling, free-form surface modeling, intersection calculation, mesh modeling and reverse engineering. They cover a wide range of geometric modelling issues to show the problem scope and the technological importance. Researchers interested in the current status of geometric modelling research and developments will find this volume to be an essential reference.