Implied Space Art Examples

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Implied Spaces

Aristide, a semi-retired computer scientist turned swordsman, is a scholar of the implied spaces, seeking meaning amid the accidents of architecture in a universe where reality itself has been sculpted and designed by superhuman machine intelligence. While exploring the pre-technological world Midgarth, one of four dozen pocket universes created within a series of vast, orbital matrioshka computer arrays, Aristide uncovers a fiendish plot threatening to set off a nightmare scenario, perhaps even bringing about the ultimate Existential Crisis: the end of civilization itself. Traveling the pocket universes with his wormhole-edged sword Tecmesssa in hand and talking cat Bitsy, avatar of the planet-sized computer Endora, at his side, Aristide must find a way to save the multiverse from subversion, sabotage, and certain destruction. Skyhorse Publishing, under our Night Shade and Talos imprints, is proud to publish a broad range of titles for readers interested in science fiction (space opera, time travel, hard SF, alien invasion, near-future dystopia), fantasy (grimdark, sword and sorcery, contemporary urban fantasy, steampunk, alternative history), and horror (zombies, vampires, and the occult and supernatural), and much more. While not every title we publish becomes a New York Times bestseller, a national bestseller, or a Hugo or Nebula award-winner, we are committed to publishing quality books from a diverse group of authors.
The Representation of Space in Graeco-Roman Art

Author: Michael Koortbojian
language: en
Publisher: Walter de Gruyter GmbH & Co KG
Release Date: 2023-11-06
This book assesses the role of relief in the representation of space in Graeco-Roman artistic practice and its study – from Winckelmann to the mid-twentieth century – when Classical art developed as a theoretical discipline. The role of relief in the history of ancient sculpture has long been acknowledged, yet the problems posed by an engagement with the representation of space have not been a subject of specific and sustained inquiry. Neither a conventional history nor a comprehensive historiography, this book traces the study of relief – of its formal character, its artistic purpose, its aesthetic significance, and its historical treatment. The contribution to scholarship is three-fold: (1) By means of a wide array of examples, the book demonstrates that the visual strategies employed to represent space during the Graeco-Roman period were a continuously evolving repertory tied to the refinement of techniques and the transformation of styles that those techniques brought into being. (2) It examines ideas now commonplace, based on scholarship now long-neglected if not completely forgotten. And (3) it reveals how competing interpretations of the representation of space in relief elaborated new approaches to the monuments and their representations.
The Art of Theatrical Design

The Art of Theatrical Design: Elements of Visual Composition, Methods, and Practice, Second Edition, contains an in-depth discussion of design elements and principles for costume, set, lighting, sound, projection, properties, and makeup designs. This textbook details the skills necessary to create effective, evocative, and engaging theatrical designs that support a play contextually, thematically, and visually. It covers key concepts such as content, context, genre, style, play structure, and format and the demands and limitations of various theatrical spaces. The book also discusses essential principles, including collaboration, inspiration, conceptualization, script analysis, conducting effective research, building a visual library, developing an individual design process, and the role of the critique in collaboration. This second edition includes A new chapter on properties management and design. A new chapter on makeup design. A new chapter on digital rendering, with evaluations of multiple programs, overviews of file types and uses, and basic tutorials in Adobe® Photoshop® and Procreate. An expanded and revised chapter on traditional rendering, with the inclusion of new media, including watercolor, gouache, and mixed media, and updated exercises and tutorials. Revised and expanded chapters on individual design areas, including additional practices for conceptualization and collaboration, with new exercises for skill development. Additional exercises in all elements and principles of design chapters for investigation of each design principle and skill development. Revised and updated content throughout the text, reflecting current pedagogy and practices. This book gives students in theatrical design, introduction to design, and stagecraft courses the grounding in core design principles they need to approach design challenges and make design decisions in both assigned class projects and realized productions. The Art of Theatrical Design provides access to additional online resources, including step-by-step video tutorials of the exercises featured in the book.