Implementing Ios Apps With Icloud Support


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Implementing iOS-Apps with iCloud Support


Implementing iOS-Apps with iCloud Support

Author: Andreas Bachmaier

language: en

Publisher: GRIN Verlag

Release Date: 2013-03-04


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Bachelor Thesis from the year 2013 in the subject Computer Science - Programming, grade: 1, University of Applied Sciences Technikum Vienna (Informations- und Kommunikationssysteme), course: Smartphone Platforms, language: English, abstract: Nowadays Information is an important asset for us in the professional, but also private life. The mobile phone is our constant companion and tablets gain more and more popularity because of the ease of use (screen size, larger virtual keyboard).. In addition to these mobile devices a lot of users maybe also own a laptop or a desktop computer. Many applications (apps) are using the cloud to synchronize the data on different devices. Apple’s solution for the cloud service is currently iCloud. In my paper, I will show how to develop applications for iOS devices (such as iPhone and iPad) that store the data in the iCloud. After an introduction to the features of iCloud, I will describe the fundamentals of the data storages on iOS devices by giving several examples. The last chapter extends the application with integrating the three kinds of iCloud storages. Those types are based on and similar to local storages types.

Building iOS 17 Apps with Xcode Storyboards


Building iOS 17 Apps with Xcode Storyboards

Author: Neil Smyth

language: en

Publisher: Payload Publishing

Release Date: 2024-01-26


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This book aims to teach the skills necessary to create iOS apps using the iOS 17 SDK, UIKit, Xcode 15 Storyboards, and the Swift programming language. Beginning with the basics, this book outlines the steps necessary to set up an iOS development environment. Next, an introduction to the architecture of iOS 17 and programming in Swift is provided, followed by an in-depth look at the design of iOS apps and user interfaces. More advanced topics such as file handling, database management, graphics drawing, and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access, and video playback support. Other features include Auto Layout, local map search, user interface animation using UIKit dynamics, iMessage app development, and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts, CloudKit data storage, and the document browser. Other features of iOS 17 and Xcode 15 are also covered in detail, including iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 17. Assuming you are ready to download the iOS 17 SDK and Xcode 15, have a Mac, and have some ideas for some apps to develop, you are ready to get started.

iOS 12 App Development Essentials


iOS 12 App Development Essentials

Author: Neil Smyth

language: en

Publisher: Payload Media, Inc.

Release Date: 2018-10-31


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iOS 12 App Development Essentials, the latest edition of this popular book series, has now been fully updated for the iOS 12 SDK, Xcode 10 and the Swift 4 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 12 and programming in Swift 4 is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, location management, local notifications, camera access and video playback support. Other features are also covered including Auto Layout, local map search, user interface animation using UIKit dynamics, Siri integration, iMessage app development, CloudKit sharing and biometric authentication. Additional features of iOS development using Xcode are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, collection and stack layouts and CloudKit data storage in addition to drag and drop integration and the document browser. The key new features of iOS 12 and Xcode 10 are also covered in detail, including Siri shortcuts and the new iOS machine learning features. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 12. Assuming you are ready to download the iOS 12 SDK and Xcode 10, have an Intel-based Mac and ideas for some apps to develop, you are ready to get started.