Hybrid Play Crossing Boundaries In Game Design Players Identities And Play Spaces

Download Hybrid Play Crossing Boundaries In Game Design Players Identities And Play Spaces PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Hybrid Play Crossing Boundaries In Game Design Players Identities And Play Spaces book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
Hybrid Play

Author: Adriana de Souza e Silva
language: en
Publisher: Routledge
Release Date: 2020-02-26
This book explores hybrid play as a site of interdisciplinary activity—one that is capable of generating new forms of mobility, communication, subjects, and artistic expression as well as new ways of interacting with and understanding the world. The chapters in this collection explore hybrid making, hybrid subjects, and hybrid spaces, generating interesting conversations about the past, current and future nature of hybrid play. Together, the authors offer important insights into how place and space are co-constructed through play; how, when, and for what reasons people occupy hybrid spaces; and how cultural practices shape elements of play and vice versa. A diverse group of scholars and practitioners provides a rich interdisciplinary perspective, which will be of great interest to those working in the areas of games studies, media studies, communication, gender studies, and media arts.
Environmental Communication and the Wild

Author: Phillip D. Duncan
language: en
Publisher: Bloomsbury Publishing USA
Release Date: 2025-07-10
This edited volume brings together scholars, teachers, journalists, activists, and filmmakers engaged in environmental communication and media studies to explore the constructions of primitive and wild spaces in our cultural creations of film, television, advertising, social media, infrastructure, and new technologies, among other media. Contributors present close analyses of a number of examples - including Indigenous social media activism, National Geographic, #VanLife content, Japanese haikyo, and more - to examine the representation, commodification, exploitation, and politicization of primitive and wild natural areas in contemporary media and technology. Ultimately, this collection demonstrates that, while the media of wild representations have significantly changed since the days of our ancestors, the same themes of reverence, fear, beauty, power, and awe are still reflected and coopted. Scholars of environmental studies, communication, popular culture, technology studies, and media studies will find this book of particular interest.
Intergenerational Locative Play

Author: Michael Saker
language: en
Publisher: Emerald Group Publishing
Release Date: 2021-02-08
Intergenerational Locative Play: Augmenting Family examines the social, spatial and physical impact of the hybrid reality game (HRG) Pokémon Go on the relationship between parents and their children.