Human Olfactory Displays And Interfaces Odor Sensing And Presentation


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Human Olfactory Displays and Interfaces: Odor Sensing and Presentation


Human Olfactory Displays and Interfaces: Odor Sensing and Presentation

Author: Nakamoto, Takamichi

language: en

Publisher: IGI Global

Release Date: 2012-11-30


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Although good devices exist for presenting visual and auditory sensations, there has yet to be a device for presenting olfactory stimulus. Nevertheless, the area for smell presentation continues to evolve and smell presentation in multimedia is not unlikely in the future. Human Olfactory Displays and Interfaces: Odor Sensing and Presentation provides the opportunity to learn about olfactory displays and its odor reproduction. Covering the fundamental and latest research of sensors and sensing systems as well as presentation technique, this book is vital for researchers, students, and practitioners gaining knowledge in the fields of consumer electronics, communications, virtual realities, electronic instruments, and more.

HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments


HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments

Author: Masaaki Kurosu

language: en

Publisher: Springer Nature

Release Date: 2022-10-01


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Volume LNCS 13519 is part of the refereed proceedings of the 24th International Conference on Human-Computer Interaction, HCII 2022, which was held virtually during June 26 to July 1, 2022. A total of 5583 individuals from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Prototyping User eXperience in eXtended Reality


Prototyping User eXperience in eXtended Reality

Author: Monica Bordegoni

language: en

Publisher: Springer Nature

Release Date: 2023-08-17


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This book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users’ feedback and the context of use. The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences.