Html5

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HTML5

Use the latest version of HTML to create dynamic Web pages HTML5 is the latest iteration of the standard markup language for creating Web pages. It boasts extensive updates from its predecessor and allows you to incorporate rich media content into a site without any dependence on extra software such as Flash. Packed with hundreds of screen shots, this visual guide introduces you to the many new features and abilities of HTML5 and shows you the many exciting new possibilities that exist for designing dynamic Web pages. Offers visual learners a solid reference on HTML5, the latest version of the standard markup language for designing Web pages Demonstrates how to use HTML5 to create Web pages that feature the latest in rich media content Provides easy-to-understand examples that cover a variety of topics to get you up and running with HTML5 Features a companion Web site that contains all the code needed to learn HTML5 HTML5: Your visual blueprint for designing effective Web pages opens your eyes to the world of possibilities that exist with the new version of the popular markup language. Adam R. McDaniel is a Web developer, technical architect, and security analyst, who has contributed to the Linux Kernel.
The Truth About HTML5

The Truth About HTML5 is for web designers, web developers, and front-end coders who want to get up to speed with HTML5. The book isn't afraid to point out what everyone gets wrong about HTML5's new markup, so you don’t make the same mistakes. It will show you what rocks in HTML5 today and what the future holds. Marking up a basic web page shouldn't be a quasi-religious exercise where the high priests of HTML5 must be consulted for their interpretation of the holy texts (the HTML5 spec). Don’t waste hours trawling through confusing, poorly researched, and often flat-out wrong information on the Internet. Get the truth on HTML5's markup here. You'll also find out about HTML5's new microdata standard that's being used on major websites, such as eBay and IMDB, right now, and get the low-down on the Canvas object and what it can and can't do for you. The book also covers how HTML5 affects CMSs and web apps, what HTML5 means for mobile, and what the future holds. HTML5 isn't one big blob of technology that will be "finished" at some point in the future. It’s a grab bag of cool stuff, much of which has been around for years. Learn what’s well supported and ready to go today. Now that the initial wave of hype is over, it's time to learn the truth about HTML5. What you’ll learn How to write elegant and up-to-date HTML5 markup How to use microdata - the future of the semantic web What the Canvas object can and can't do, and how to use it correctly How to use new features such as enhanced forms and video and audio Which HTML5 features are production ready, and what the future holds Who this book is for The Truth About HTML5 is for web developers and designers who want to start using HTML5 properly in their web projects. Now that the dust has settled on HTML5, it's a good time for beginners to jump aboard, and for experienced developers to take stock of what's out there. Table of Contents A Somewhat Sensationalized History of HTML5 What HTML5 Means for a Modern Web Page The Pain and Pleasure of Page Structure Elementary, My Dear WHATWG? The Truth Behind the New Structural Tags Semantics, Micro-Semantics, and Schema.org HTML5 Boosted My Page Rank, and other SEO Myths The New Nonstructural HTML5 Tags and When You Should Use Them HTML5 Forms: Beauty and the Beast Canvas, Gaming, and Flash Hear No , See No SVG: It Lives! Web Apps, Mobile, and What Comes Next Performance Based Design: The Future
HTML5: Up and Running

Author: Mark Pilgrim
language: en
Publisher: "O'Reilly Media, Inc."
Release Date: 2010-08-06
If you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web. HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features -- and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more -- and you’ll be able to put that functionality to work right away. Learn new semantic elements, such as , , and Meet Canvas, a 2D drawing surface you can program with JavaScript Embed video in your web pages without third-party plugins Use Geolocation to let web application visitors share their physical location Take advantage of local storage capacity that goes way beyond cookies Build offline web applications that work after network access is disconnected Learn about several new input types for web forms Create your own custom vocabularies in HTML5 with microdata