How Was The Flash Originally Created

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Plot Wizard Flash Fiction: A "Genie" For Creating Original Content Structure in Minutes for Short Stories

Content Structure for Flash Fiction has never been so simple and fast. What if all story ideas were able to be boiled down to a single formula? Wycliffe A. Hill had this idea in the 1930's when no less than Cecil B. DeMille rejected one of his stories because ""it had a good narrative, but no drama."" This led Hill to research what made a dramatic story. That study lead to a 1920's author who claimed (based on even older research) that there were only 36 possible conflicts through all dramatic works. Not too long after, Joseph Campbell produced his ""Hero With a Thousand Faces"" which prescribed the monomyth as a base for all stories. Chris Vogler then championed this idea through Hollywood. And the Star Wars saga, as well as multiple Disney hits followed that generic model. Robert Silverberg reviewed Hill's work as: ""Pick one up, follow the instructions, write your story. You might just find that a grand literary career is unfolding for you in a wondrous, magical way.""
The Essential Guide to Open Source Flash Development

Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.
Creating Flash Advertising

Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for: * Mastering the myriad of ad specs, deadlines, quality and version control issues * Creating ads that balance campaign goals with design constraints * Preparing and building ads with team and QC standards * Using forms and data in ads without file bloat * File optimization techniques for swf files * 3rd party rich media technologies that transcend the 30k banner * Trafficking and tracking ads for impressions, interactions, clicks, and conversions * Using ActionScript to save development time and implement team standards Published projects developed with the practices and AS code presented in the book are available on the companion website http://www.flashadbook.com