Hardware Design For 3d Video Coding


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Hardware Design for 3D Video Coding


Hardware Design for 3D Video Coding

Author: Vladimir Afonso

language: en

Publisher: Springer Nature

Release Date: 2025-02-19


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This book focuses on the research and development challenges posed by 3D video systems based on multi-view plus depth (MVD) technology. This technology can produce a realistic immersive experience generating synthetic video views on the decoder side, reducing the amount of information on the encoder side. The discussion presented in this book explores the MVD characteristics to propose high-throughput and energy-efficient architectures/systems, focusing on 3D-HEVC, the state-of-the-art standard for exploiting the MVD concept. The book includes an extensive discussion of the 3D-HEVC video encoding, followed by an in-depth evaluation of the 3D-HEVC reference software behavior. Then, the book presents in detail a set of high-throughput and energy-efficient architectures targeting the three main prediction steps inside the 3D-HEVC: intra-frame prediction, inter-frame prediction, and inter-view prediction.

3D Video Coding for Embedded Devices


3D Video Coding for Embedded Devices

Author: Bruno Zatt

language: en

Publisher: Springer Science & Business Media

Release Date: 2014-07-08


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This book shows readers how to develop energy-efficient algorithms and hardware architectures to enable high-definition 3D video coding on resource-constrained embedded devices. Users of the Multiview Video Coding (MVC) standard face the challenge of exploiting its 3D video-specific coding tools for increasing compression efficiency at the cost of increasing computational complexity and, consequently, the energy consumption. This book enables readers to reduce the multiview video coding energy consumption through jointly considering the algorithmic and architectural levels. Coverage includes an introduction to 3D videos and an extensive discussion of the current state-of-the-art of 3D video coding, as well as energy-efficient algorithms for 3D video coding and energy-efficient hardware architecture for 3D video coding.

Emerging Technologies for 3D Video


Emerging Technologies for 3D Video

Author: Frederic Dufaux

language: en

Publisher: John Wiley & Sons

Release Date: 2013-04-22


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With the expectation of greatly enhanced user experience, 3D video is widely perceived as the next major advancement in video technology. In order to fulfil the expectation of enhanced user experience, 3D video calls for new technologies addressing efficient content creation, representation/coding, transmission and display. Emerging Technologies for 3D Video will deal with all aspects involved in 3D video systems and services, including content acquisition and creation, data representation and coding, transmission, view synthesis, rendering, display technologies, human perception of depth and quality assessment. Key features: Offers an overview of key existing technologies for 3D video Provides a discussion of advanced research topics and future technologies Reviews relevant standardization efforts Addresses applications and implementation issues Includes contributions from leading researchers The book is a comprehensive guide to 3D video systems and services suitable for all those involved in this field, including engineers, practitioners, researchers as well as professors, graduate and undergraduate students, and managers making technological decisions about 3D video.