Haptic Interaction With Deformable Objects Using Real Time Dynamic Simulation


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Haptic Interaction with Deformable Objects


Haptic Interaction with Deformable Objects

Author: Guido Böttcher

language: en

Publisher: Springer Science & Business Media

Release Date: 2011-08-26


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The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of computing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work

Haptic Interaction with Deformable Objects Using Real-time Dynamic Simulation


Haptic Interaction with Deformable Objects Using Real-time Dynamic Simulation

Author: Nitish Swarup

language: en

Publisher:

Release Date: 1995


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Advances in Haptics


Advances in Haptics

Author: Mehrdad Hosseini Zadeh

language: en

Publisher: BoD – Books on Demand

Release Date: 2010-04-01


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Haptic interfaces are divided into two main categories: force feedback and tactile. Force feedback interfaces are used to explore and modify remote/virtual objects in three physical dimensions in applications including computer-aided design, computer-assisted surgery, and computer-aided assembly. Tactile interfaces deal with surface properties such as roughness, smoothness, and temperature. Haptic research is intrinsically multi-disciplinary, incorporating computer science/engineering, control, robotics, psychophysics, and human motor control. By extending the scope of research in haptics, advances can be achieved in existing applications such as computer-aided design (CAD), tele-surgery, rehabilitation, scientific visualization, robot-assisted surgery, authentication, and graphical user interfaces (GUI), to name a few. Advances in Haptics presents a number of recent contributions to the field of haptics. Authors from around the world present the results of their research on various issues in the field of haptics.