Hands On System Programming With Go


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Hands-On System Programming with Go


Hands-On System Programming with Go

Author: Alex Guerrieri

language: en

Publisher: Packt Publishing Ltd

Release Date: 2019-07-05


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Explore the fundamentals of systems programming starting from kernel API and filesystem to network programming and process communications Key FeaturesLearn how to write Unix and Linux system code in Golang v1.12Perform inter-process communication using pipes, message queues, shared memory, and semaphoresExplore modern Go features such as goroutines and channels that facilitate systems programmingBook Description System software and applications were largely created using low-level languages such as C or C++. Go is a modern language that combines simplicity, concurrency, and performance, making it a good alternative for building system applications for Linux and macOS. This Go book introduces Unix and systems programming to help you understand the components the OS has to offer, ranging from the kernel API to the filesystem, and familiarize yourself with Go and its specifications. You'll also learn how to optimize input and output operations with files and streams of data, which are useful tools in building pseudo terminal applications. You'll gain insights into how processes communicate with each other, and learn about processes and daemon control using signals, pipes, and exit codes. This book will also enable you to understand how to use network communication using various protocols, including TCP and HTTP. As you advance, you'll focus on Go's best feature-concurrency helping you handle communication with channels and goroutines, other concurrency tools to synchronize shared resources, and the context package to write elegant applications. By the end of this book, you will have learned how to build concurrent system applications using Go What you will learnExplore concepts of system programming using Go and concurrencyGain insights into Golang's internals, memory models and allocationFamiliarize yourself with the filesystem and IO streams in generalHandle and control processes and daemons' lifetime via signals and pipesCommunicate with other applications effectively using a networkUse various encoding formats to serialize complex data structuresBecome well-versed in concurrency with channels, goroutines, and syncUse concurrency patterns to build robust and performant system applicationsWho this book is for If you are a developer who wants to learn system programming with Go, this book is for you. Although no knowledge of Unix and Linux system programming is necessary, intermediate knowledge of Go will help you understand the concepts covered in the book

Hands-On Software Engineering with Golang


Hands-On Software Engineering with Golang

Author: Achilleas Anagnostopoulos

language: en

Publisher: Packt Publishing Ltd

Release Date: 2020-01-24


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Explore software engineering methodologies, techniques, and best practices in Go programming to build easy-to-maintain software that can effortlessly scale on demand Key Features Apply best practices to produce lean, testable, and maintainable Go code to avoid accumulating technical debt Explore Go’s built-in support for concurrency and message passing to build high-performance applications Scale your Go programs across machines and manage their life cycle using Kubernetes Book DescriptionOver the last few years, Go has become one of the favorite languages for building scalable and distributed systems. Its opinionated design and built-in concurrency features make it easy for engineers to author code that efficiently utilizes all available CPU cores. This Golang book distills industry best practices for writing lean Go code that is easy to test and maintain, and helps you to explore its practical implementation by creating a multi-tier application called Links ‘R’ Us from scratch. You’ll be guided through all the steps involved in designing, implementing, testing, deploying, and scaling an application. Starting with a monolithic architecture, you’ll iteratively transform the project into a service-oriented architecture (SOA) that supports the efficient out-of-core processing of large link graphs. You’ll learn about various cutting-edge and advanced software engineering techniques such as building extensible data processing pipelines, designing APIs using gRPC, and running distributed graph processing algorithms at scale. Finally, you’ll learn how to compile and package your Go services using Docker and automate their deployment to a Kubernetes cluster. By the end of this book, you’ll know how to think like a professional software developer or engineer and write lean and efficient Go code. What you will learn Understand different stages of the software development life cycle and the role of a software engineer Create APIs using gRPC and leverage the middleware offered by the gRPC ecosystem Discover various approaches to managing package dependencies for your projects Build an end-to-end project from scratch and explore different strategies for scaling it Develop a graph processing system and extend it to run in a distributed manner Deploy Go services on Kubernetes and monitor their health using Prometheus Who this book is for This Golang programming book is for medium to advanced users who want to delve deeper into the best practices of using Golang to build complex distributed systems effectively. Knowledge of Go programming and the basics of software development is required.

Hands-On System Programming with Linux


Hands-On System Programming with Linux

Author: Kaiwan N. Billimoria

language: en

Publisher:

Release Date: 2018-10-31


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Get up and running with system programming concepts in Linux Key Features Acquire insight on Linux system architecture and its programming interfaces Get to grips with core concepts such as process management, signalling and pthreads Packed with industry best practices and dozens of code examples Book Description The Linux OS and its embedded and server applications are critical components of today's software infrastructure in a decentralized, networked universe. The industry's demand for proficient Linux developers is only rising with time. Hands-On System Programming with Linux gives you a solid theoretical base and practical industry-relevant descriptions, and covers the Linux system programming domain. It delves into the art and science of Linux application programming-- system architecture, process memory and management, signaling, timers, pthreads, and file IO. This book goes beyond the use API X to do Y approach; it explains the concepts and theories required to understand programming interfaces and design decisions, the tradeoffs made by experienced developers when using them, and the rationale behind them. Troubleshooting tips and techniques are included in the concluding chapter. By the end of this book, you will have gained essential conceptual design knowledge and hands-on experience working with Linux system programming interfaces. What you will learn Explore the theoretical underpinnings of Linux system architecture Understand why modern OSes use virtual memory and dynamic memory APIs Get to grips with dynamic memory issues and effectively debug them Learn key concepts and powerful system APIs related to process management Effectively perform file IO and use signaling and timers Deeply understand multithreading concepts, pthreads APIs, synchronization and scheduling Who this book is for Hands-On System Programming with Linux is for Linux system engineers, programmers, or anyone who wants to go beyond using an API set to understanding the theoretical underpinnings and concepts behind powerful Linux system programming APIs. To get the most out of this book, you should be familiar with Linux at the user-level logging in, using shell via the command line interface, the ability to use tools such as find, grep, and sort. Working knowledge of the C programming language is required. No prior experience with Linux systems programming is assumed.