Handbook Of Computer Animation


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Handbook of Computer Animation


Handbook of Computer Animation

Author: John Vince

language: en

Publisher: Springer Science & Business Media

Release Date: 2003


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Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality.

The Computer Animator's Technical Handbook


The Computer Animator's Technical Handbook

Author: Lynn Pocock

language: en

Publisher: Morgan Kaufmann

Release Date: 2002


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Publisher description.

Computer Science Handbook


Computer Science Handbook

Author: Allen B. Tucker

language: en

Publisher: CRC Press

Release Date: 2004-06-28


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When you think about how far and fast computer science has progressed in recent years, it's not hard to conclude that a seven-year old handbook may fall a little short of the kind of reference today's computer scientists, software engineers, and IT professionals need. With a broadened scope, more emphasis on applied computing, and more than 70 chap


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