Guide To C And Object Orientation


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UML and C++


UML and C++

Author: Richard C. Lee

language: en

Publisher:

Release Date: 2001


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This practical book by two industry leaders continues to be a self-teaching guide for software analysts and developers. This revised edition teaches readers how to actually "do" object-oriented modeling using UML notation as well as how to implement the model using C++. The authors introduce all of the basic object-oriented fundamentals necessary so readers can understand and apply the object-oriented paradigm. FEATURES Teaches readers to build an object-oriented application using C++ and make the right trade-off decisions to meet business needs. Exposes a number of the myths surround object-oriented technology while focusing on its practicality as a software engineering tool. Gives readers a "recipe or step-by-step guide to do all of the steps of object-oriented technology. Provides a practical approach to analysis, design, and programming in the object-oriented technology. NEW TO THE SECOND EDITION Gives a practical approach for the development of use cases as part of object-oriented analysis. Provides greater coverage of UML diagramming. Introduces key C++ libraries that provide important functionality, supporting implementation of an object-oriented model in C++. Improved coverage of dynamic behavior modeling, implementation of the state model, and class projects.

Object-oriented Design and Programming with C++


Object-oriented Design and Programming with C++

Author: Ronald J. Leach

language: en

Publisher: Academic Press

Release Date: 1995


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Object-Oriented Design and Programming with C++

Object-oriented Artificial Intelligence Using C++


Object-oriented Artificial Intelligence Using C++

Author: Kim W. Tracy

language: en

Publisher: W H Freeman & Company

Release Date: 1997


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This innovative text presents the first full integration of object-oriented programming and the principles of artificial intelligence, using the popular language C++ as the medium to implement object-oriented designs.