Graph Drawing


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Graph Drawing


Graph Drawing

Author: Giuseppe Di Battista

language: en

Publisher: Pearson

Release Date: 1999


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Suitable as either a textbook or reference manual, this book describes fundamental algorithmic techniques for constructing drawings of graphs. Exercises are included at the end of each chapter.

Drawing Graphs


Drawing Graphs

Author: Michael Kaufmann

language: en

Publisher: Springer

Release Date: 2003-06-29


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Graph drawing comprises all aspects of visualizing structural relations between objects. The range of topics dealt with extends from graph theory, graph algorithms, geometry, and topology to visual languages, visual perception, and information visualization, and to computer-human interaction and graphics design. This monograph gives a systematic overview of graph drawing and introduces the reader gently to the state of the art in the area. The presentation concentrates on algorithmic aspects, with an emphasis on interesting visualization problems with elegant solutions. Much attention is paid to a uniform style of writing and presentation, consistent terminology, and complementary coverage of the relevant issues throughout the 10 chapters. This tutorial is ideally suited as an introduction for newcomers to graph drawing. Ambitioned practitioners and researchers active in the area will find it a valuable source of reference and information.

Graph Drawing Software


Graph Drawing Software

Author: Michael Jünger

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Automatic Graph Drawing is concerned with the layout of relational structures as they occur in Computer Science (Data Base Design, Data Mining, Web Mining), Bioinformatics (Metabolic Networks), Businessinformatics (Organization Diagrams, Event Driven Process Chains), or the Social Sciences (Social Networks). In mathematical terms, such relational structures are modeled as graphs or more general objects such as hypergraphs, clustered graphs, or compound graphs. A variety of layout algorithms that are based on graph theoretical foundations have been developed in the last two decades and implemented in software systems. After an introduction to the subject area and a concise treatment of the technical foundations for the subsequent chapters, this book features 14 chapters on state-of-the-art graph drawing software systems, ranging from general "tool boxes'' to customized software for various applications. These chapters are written by leading experts, they follow a uniform scheme and can be read independently from each other.