Good Toys Bad Toys

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Good Toys, Bad Toys

In early America, most children had only a few toys and parents received advice from family and friends on the best ways to make and use toys. By the early 1900s the Industrial Revolution was producing a new world of toys and giving more parents the wealth to buy them. Mass media also sang the praises of these new factory-made, store-bought toys, but that began to change as early as the mid-1900s when the mass media was used to inform parents of the many dangers of children's toys. Many encourage violence, sexism, racism, and some are actually unsafe and unhealthy. The development of children's toys from early America to the present time and the shifting opinions of them expressed by parents and the mass media throughout this time are the main subjects of this book. The first section discusses the many problems with toys, while the second puts these problems in historical perspective. How have these problems changed, and are still changing today? Might today's toys be about to enter a time when they will be better than ever? The third section argues that many media toy watchers are biased toward the negative, giving toys more of a black eye than they deserve, and considers the challenges that face today's parents as they try to choose the best toys for their children.
Deathstalker War

Author: Simon R. Green
language: en
Publisher: JABberwocky Literary Agency, Incorporated
Release Date: 2016-05-16
Owen Deathstalker doesn't trust anyone, even his companions...especially his companions. But for the diplomatic mission to Mistworld, he'll have to try. Representing the Golgotha underground, Owen hopes to bring the planet into the rebellion--their powerful psychic "espers" would be an invaluable asset. But that's not Owen's only reason for visiting Mistworld. In fact, everyone aboard the Sunstrider II has a secret agenda. While Owen looks for an information-gathering network that his father set up, all-too-perfect Jack Random seeks out former allies, volatile esper Jenny Psycho searches for information about her power, and ex-pirate Hazel d'Ark pursues an old vice. Of course, success won't be easy and there's little time to spare. The Empire's recent esper attack already left Mistworld physically and politically exposed. Playing host to the leaders of the rebellion only makes the planet a juicier target and this time, the Empress will deploy her most ruthless weapon to crush Owen Deathstalker and the uprising, once and for all. Deathstalker: War is the third book in New York Times bestselling author Simon R. Green's beloved space opera series.
Computing in Smart Toys

The goal of this book is to crystallize the emerging mobile computing technologies and trends into positive efforts to focus on the most promising solutions in services computing. Many toys built today are increasingly using these technologies together and it is important to understand the various research and practical issues. The book will provide clear proof that mobile technologies are playing an ever increasing important and critical role in supporting toy computing, which is a new research discipline in computer science. It is also expected that the book will further research new best practices and directions in toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is mainly intended for researchers and students working in computer science and engineering, and for toy industry technology providers, having particular interests in mobile services. The wide range of authors of this book will help the various communities understand both specific and common problems. This book facilities software developers and researchers to become more aware of this challenging research opportunity. As well, the book is soliciting shall provide valuable strategic outlook on the emerging toy industry.