Glyph Game
Download Glyph Game PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Glyph Game book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
The Anam Glyphs
Author: Peggy A. Wheeler
language: en
Publisher: Dragon Moon Press
Release Date: 2018-10-09
Beautimus Potamus —a talking hippo on the mythical planet, Rendaz—is a university professor at Dr. Pimbly’s School of Goodly Educated Adults, a writer, and a maker of oracles. From Rendazian and Earthian archetypical symbols, Beautmus developed her own divination tool, The Anam Glyphs. And, with the assistance of her “Hu Man” co-author on Earth, Peggy A. Wheeler, she has written a book about her oracle. Part fantastical fiction and part “how to,” The Anam Glyphs is a guide to creating and interpreting universal divination stones so that seekers may better define their life’s path, discover answers to pressing questions, and catch a glimpse of their destiny. There are thirty-two glyphs, each with its own distinct symbol. Beautimus and Peggy provide instruction on how to create the stones, cast them, read them, and interpret their meanings. Woven throughout the guide are oft-time humorous anecdotes from Beautimus’ life on Rendaz, and brief commentary from Peggy A. Wheeler. Written as the companion to The Splendid and Extraordinary Life of Beautimus Potamus, The Anam Glyphs can also be used as a standalone piece for those interested in fun oracles and unusual divination tools.
C++ Game Development By Example
Author: Siddharth Shekar
language: en
Publisher: Packt Publishing Ltd
Release Date: 2019-05-03
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular libraries Key Features Learn how you can build basic 2D and complex 3D games with C++ Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGL Uncover modern graphics programming techniques and GPU compute methods using the Vulkan API Book DescriptionAlthough numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development. This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game. You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection. The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine. You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders. Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level.What you will learn Understand shaders and how to write a basic vertex and fragment shader Build a Visual Studio project and add SFML to it Discover how to create sprite animations and a game character class Add sound effects and background music to your game Grasp how to integrate Vulkan into Visual Studio Create shaders and convert them to the SPIR-V binary format Who this book is for If you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you. Some knowledge of C++ programming is assumed.
Beginning Android Games
Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of game development The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform For those looking to learn about Android tablet game app development or want Android 4 SDK specific coverage, check out Beginning Android 4 Games Development, now available from Apress.