Getting Started With Python

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Getting Started with Python

Author: Fabrizio Romano
language: en
Publisher: Packt Publishing Ltd
Release Date: 2019-02-27
Harness the power of Python objects and data structures to implement algorithms for analyzing your data and efficiently extracting information Key FeaturesTurn your designs into working software by learning the Python syntaxWrite robust code with a solid understanding of Python data structuresUnderstand when to use the functional or the OOP approachBook Description This Learning Path helps you get comfortable with the world of Python. It starts with a thorough and practical introduction to Python. You’ll quickly start writing programs, building websites, and working with data by harnessing Python's renowned data science libraries. With the power of linked lists, binary searches, and sorting algorithms, you'll easily create complex data structures, such as graphs, stacks, and queues. After understanding cooperative inheritance, you'll expertly raise, handle, and manipulate exceptions. You will effortlessly integrate the object-oriented and not-so-object-oriented aspects of Python, and create maintainable applications using higher level design patterns. Once you’ve covered core topics, you’ll understand the joy of unit testing and just how easy it is to create unit tests. By the end of this Learning Path, you will have built components that are easy to understand, debug, and can be used across different applications. This Learning Path includes content from the following Packt products: Learn Python Programming - Second Edition by Fabrizio RomanoPython Data Structures and Algorithms by Benjamin BakaPython 3 Object-Oriented Programming by Dusty PhillipsWhat you will learnUse data structures and control flow to write codeUse functions to bundle together a sequence of instructionsImplement objects in Python by creating classes and defining methodsDesign public interfaces using abstraction, encapsulation and information hidingRaise, define, and manipulate exceptions using special error objectsCreate bulletproof and reliable software by writing unit testsLearn the common programming patterns and algorithms used in PythonWho this book is for If you are relatively new to coding and want to write scripts or programs to accomplish tasks using Python, or if you are an object-oriented programmer for other languages and seeking a leg up in the world of Python, then this Learning Path is for you. Though not essential, it will help you to have basic knowledge of programming and OOP.
Programming the Raspberry Pi: Getting Started with Python

Author: Simon Monk
language: en
Publisher: McGraw Hill Professional
Release Date: 2012-10-30
Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter
Programming the Raspberry Pi, Second Edition: Getting Started with Python

Author: Simon Monk
language: en
Publisher: McGraw Hill Professional
Release Date: 2015-10-05
An updated guide to programming your own Raspberry Pi projects Learn to create inventive programs and fun games on your powerful Raspberry Pi—with no programming experience required. This practical TAB book has been revised to fully cover the new Raspberry Pi 2, including upgrades to the Raspbian operating system. Discover how to configure hardware and software, write Python scripts, create user-friendly GUIs, and control external electronics. DIY projects include a hangman game, RGB LED controller, digital clock, and RasPiRobot complete with an ultrasonic rangefinder. Set up your Raspberry Pi and explore its features Navigate files, folders, and menus Write Python programs using the IDLE editor Use strings, lists, functions, and dictionaries Work with modules, classes, and methods Create user-friendly games using Pygame Build intuitive user interfaces with Tkinter Attach external electronics through the GPIO port Add powerful Web features to your projects