Getting Started With Net Gadgeteer

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Getting Started with .NET Gadgeteer

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you’ll tackle five fascinating projects, using Microsoft’s rapid prototyping Gadgeteer platform. There’s no soldering involved—you simply plug in modules that make gadget-building quick and easy. Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You’ll soon learn a wide range of programming techniques along with the skills to design your own projects. Get to know the software and hardware with a simple LED project Download code from the companion site to build and test each project Build a spy camera that automatically captures and saves images at regular intervals Construct a simple animated game with the joystick module Create a web server that sends messages you draw or write on the touchscreen module Build a gadget that backs up digital images from an SD card to a USB flash drive Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network
Programming the Raspberry Pi: Getting Started with Python

Author: Simon Monk
language: en
Publisher: McGraw Hill Professional
Release Date: 2012-11-23
Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter