Get Coding
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Let's Get Coding
Inspiring Projects for EASY coding in Snap!, Scratch and Python Inspiring Projects for EASY coding in Snap!, Scratch and Python These are coding languages commonly used in schools across the world. This book is an introduction to computer programming using the most useful (and free) programs available, combined with the new inspiration and excitement of micro computing available right now! It is an introduction to more complex computing at grade 4 level upwards. At home the purchase of a raspberry pi will enable all of these programs to run without any installation as SCRATCH and PYTHON is available on all versions of the micro computer. SNAP! is best suited for larger laptops or desktop computers and is almost identical to SCRATCH, but it has an advantage of being a very good alternative for laptop or desktops. It's also entirely cloud based, so no installation required. PYTHON requires an IDE to work. The one we use is called THONNY (which is also installed on the raspberry pi micro computer). Available for Mac/PC and Linux. The author has made these programs 'cross-platform' and has used standard SCRATCH 'blocks' and Python code that can be used on any (Mac/PC/Linux) computer with Python 3. Each page is self-contained, with notes followed by a Python example. This book contains TWENTY projects! Each one follows a 4 page pattern: Page 1: A brief introduction to the coding project. Page 2: The block coding for SCRATCH (or SNAP!) Page 3: The Python code page (based on same project). Page 4: Hack your own code (with easy options).
Get Coding 2! Build Five Computer Games with HTML and JavaScript
Learn to code five fun computer games in this essential beginner's guide for kids using the popular programming languages HTML and JavaScript. From Mario to Minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and AI. Then follow the easy step-by-step Game Builds, and learn how to code five ground-breaking games, including Noughts and Crosses, Snake and Table Tennis. Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.
Beginning Programming
Author: Adrian Kingsley-Hughes
language: en
Publisher: John Wiley & Sons
Release Date: 2007-12-10
Programming allows developers to create a sequence of instructions that enable computers to perform certain functions and tasks Offering the basic best practices and skills for novice programmers, this book helps readers gain new skills for writing programs and developing applications Teaches programming using C++ and explores scripting with JavaScript and VBScript, which are all free and don't require the reader to purchase any software Includes programming projects and real-world code examples that can be modified and expanded upon