Gamification Learning Framework For Cybersecurity Education


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Gamification Learning Framework for Cybersecurity Education


Gamification Learning Framework for Cybersecurity Education

Author: Ponnusamy, Vasaki

language: en

Publisher: IGI Global

Release Date: 2025-07-30


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As cyber threats grow in complexity, the need for effective education has become urgent. However, traditional teaching methods struggle to engage learners and stimulate them. This has led to many educators leaning towards game-based learning strategies that can motivate and develop skills in cybersecurity training. The approach not only fosters deeper understanding and retention of complex concepts but also cultivates critical thinking and problem-solving skills essential for today’s cybersecurity professionals. Gamification Learning Framework for Cybersecurity Education addresses the need to develop a gamification learning framework as a positive tool in cybersecurity education. It discusses how these tools can cultivate interest in the cybersecurity domain. Covering topics such as artificial intelligence, learning platforms, and student learning outcomes, this book is an excellent resource for researchers, academicians, students, cybersecurity professionals, and more.

Gamification Learning Framework for Cybersecurity Education


Gamification Learning Framework for Cybersecurity Education

Author: Vasaki Ponnusamy

language: en

Publisher:

Release Date: 2026


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"The ultimate objective of this volume is to provide the academic, industrial and local government communities with the emerging trends of cybersecurity and how we can enhance the learning mechanism in the field"-- Provided by publisher.

ECGBL 2022 16th European Conference on Game-Based Learning


ECGBL 2022 16th European Conference on Game-Based Learning

Author: Conceição Costa

language: en

Publisher: Academic Conferences and publishing limited

Release Date: 2022-10-06


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