Functional Applications Of Text Analytics Systems


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Functional Applications of Text Analytics Systems


Functional Applications of Text Analytics Systems

Author: Steven Simske

language: en

Publisher: CRC Press

Release Date: 2022-09-01


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Text analytics consist of the statistics about a text element, which includes the word count, the word histogram, and the word frequency histogram. Most text documents of value are related to other—sometimes many other—documents, and so analytics describing the relative frequency of terms in a document compared to its peers are important for defining key words (tagging, labeling, indexing), search-responsive terms (query terms), and compressed versions of the documents (key words, summary, etc.).This clearly written text explains the functional applications of search, translation, optimization, and learning with regard to text analytics. Generation of analytics is aided by a hybrid, ensemble, or other combinatorial approach in which two or more effective analytic processes are used simultaneously, and their outputs combined to form a better “consensus”. Additional value to the preservation of the information is provided through these methods. Also, since they encompass capabilities of two or more knowledge-generating systems, they can create a “superset” of access points to the data generated. The book also describes the role of functional approaches in the testing and configuration of these systems.

Functional Applications of Text Analytics Systems


Functional Applications of Text Analytics Systems

Author: Steven Simske

language: en

Publisher:

Release Date: 2024-10-21


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This clearly written text explains the functional applications of search, translation, optimization, and learning with regard to text analytics.

Interactive Sketch-based Interfaces and Modelling for Design


Interactive Sketch-based Interfaces and Modelling for Design

Author: Alexandra Bonnici

language: en

Publisher: CRC Press

Release Date: 2023-05-31


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Sketching is a natural and intuitive communication tool used for expressing concepts and ideas that are difficult to communicate through text or speech alone. In design applications, drawings are used at various stages of the design process: from the early concept drawings scribbled on a piece of paper to immersive interactions in which users manipulate and adjust the 3D form of an object in virtual or augmented reality environments. This variety in drawing activities brings about the need for different interpretation strategies that support not only the sketching activity itself, but also allow sketch-based interactions, such as sketch-based queries, to take place. In this book, we explore the different drawing approaches used in design and the algorithms required for processing and interpreting the different sketches and drawings in design. The book is divided into two parts. The first part focuses on sketching in the 2D domain. This includes the digitization of offline and paperbased sketches, techniques for online sketch recognition, observations of user drawing habits, algorithms for inferring depth from 2D drawings, as well as non-photorealistic rendering techniques that are then applied to sketch-based queries. The second part of the book focuses on 3D sketching in virtual or augmented reality spaces. Here, we present the processing and rendering of the 3D strokes, the different interaction devices available for 3D sketching, and look at different applications where immersive 3D sketching has been applied with success.