Fspace Roleplaying The Solarians An Alien Race And Variant Setting For Fspace V1 1


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FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1


FSpace Roleplaying The Solarians an alien race and variant setting for FSpace v1.1

Author: Tony Harris

language: en

Publisher: FSpace Publications

Release Date: 2008


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FSpaceRPG is a science fiction roleplaying game in the classic mould. This module that presents a variant setting and alien race, the Solarians for use with FSpace. It provides an overview of galactic history for this darker universe, along with information pertaining to introducing the Solarians in the context of the normal FSpace time line. Also included is a 2 page scenario concept to help introduce the Solarians into campaign situation. What you get: This book is a 7 page expansion module suited to the GM wanting to explore alternatives to the mainstream FSpace setting.

FSpace Roleplaying The Kuetques alien race profile v1.1


FSpace Roleplaying The Kuetques alien race profile v1.1

Author: Gary Ammundsen

language: en

Publisher: FSpace Publications

Release Date: 2008


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This alien profile provides a detailed glimpse of the Kuetques, an amphibian machine symbiont races that has recently joined the Stotatl Empire. The guide expands on the information in the Concise rulebook. It provides enough information to generate characters and even use the race for player parties if need be.

FSpace Roleplaying Complete Rulebook 2010 v2


FSpace Roleplaying Complete Rulebook 2010 v2

Author: Martin Rait

language: en

Publisher: FSpace Publications

Release Date: 2010-12-04


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FSpaceRPG is a science fiction roleplaying game in the classic mould. In the late 22nd century mankind expands into the the stars only to find them in more turmoil than it’s own internal nationalism. Pitted against the onslaught of the expansion of the Stotatl Empire, humanity must defend itself while forging alliances with others who face absorption.Whether you’re a Terran soldier or an Aronhi Warrior from the partially conquered Aronhi Empire, one goal stands supreme above all, survival. The wits and courage to stand and fight against superior odds and create victories from difficult situations.But not all the glory lies in the hands of warriors. Exploration of the vast wilderness that is space, charting dangers, finding resources and contacting potential allies is a cornerstone of survival.The conflict, intrigue, action and adventure of these times provide an exciting roleplaying environment for players, whether they like playing space marines, traders, spies, investigators or just general adventure seekers. The span of events in reality are all possible, giving a wide scope of play.If you don’t like flying around the cosmos as a British Royal Space Marine then you could always visit a primitive society and face the challenge of worlds filled with mystery, fantasy and danger. The Complete rulebook 2010 contains all you need to generate characters, select equipment and play this character level roleplaying game. Includes information on robots, starships and vehicles as well. Plenty of information on the various alien races and empires exist, including character generation profiles for 15 races. It also includes some starter scenarios to get you going. What you get: The FSpaceRPG Complete Rulebook 2010 v2 is a 400 page rulebook with all the core rules for running this role-playing game as well as plenty of information on the universe. Delivered in our color book style with plenty of colour illustrations, this edition is great entry into the world of FSpaceRPG.This book is a merger of the Concise Rulebook 4.2 with: • Derelict v2 • vehicle profiles from AGLC, Rough Rider and Tech Update • gun profiles from Tech Update and Turram Encounter • starship profiles from Tech Update and Turram Encounter • Robots v1 replaced entire robots section • Personality 1.1 • Martial Arts v1.1 • Serpenti Regional maps • Alt Skills • Library Data 2177 • the 2177 calendar from Netrules 2 • Kuetques v1.1 • Solarians 1.1 • Psionics v1.1 replacing entire psionics section • Quinkose Contact & Boarding Action scenarios from FED Times • Elements from Turram Encounter and McDougal Space v2