Foundations Of Software Science And Computational Structures

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Foundations of Software Science and Computation Structures

This book constitutes the proceedings of the 18th International Conference on Foundations of Software Science and Computation Structures, FOSSACS 2015, held in London, UK, in April 2015, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2015. The 28 full papers presented in this volume were carefully reviewed and selected from 93 submissions. They are organized in topical sections named: semantics of programming languages; categorical models and logics; concurrent, probabilistic and timed systems; automata, games, verification; logical aspects of computational complexity; and type theory, proof theory and implicit computational complexity. The book also contains one full paper invited talk.
Foundations of Software Science and Computation Structures

The two open access volumes LNCS 14574 and 14575 constitute the proceedings of the 27th International Conference on Foundations of Software Science and Computation Structures, FOSSACS 2024, which took place in Luxembourg in April 2024. The 24 full papers included in this book were carefully reviewed and selected from 79 submissions. They were organized in topical sections as follows: Part I: Infinite games; categorical semantics; automata and synthesis; Part II: Types and programming languages; logic and proofs; infinite-state systems.
Foundations of Software Science and Computation Structures

Author: Jean Goubault-Larrecq
language: en
Publisher: Springer Nature
Release Date: 2020-04-17
This open access book constitutes the proceedings of the 23rd International Conference on Foundations of Software Science and Computational Structures, FOSSACS 2020, which took place in Dublin, Ireland, in April 2020, and was held as Part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2020. The 31 regular papers presented in this volume were carefully reviewed and selected from 98 submissions. The papers cover topics such as categorical models and logics; language theory, automata, and games; modal, spatial, and temporal logics; type theory and proof theory; concurrency theory and process calculi; rewriting theory; semantics of programming languages; program analysis, correctness, transformation, and verification; logics of programming; software specification and refinement; models of concurrent, reactive, stochastic, distributed, hybrid, and mobile systems; emerging models of computation; logical aspects of computational complexity; models of software security; and logical foundations of data bases.