Flash Multiplayer Virtual Worlds


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Flash Multiplayer Virtual Worlds


Flash Multiplayer Virtual Worlds

Author: Makzan

language: en

Publisher: Packt Publishing Ltd

Release Date: 2010-08-16


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Build immersive, full-featured interactive worlds for games, online communities, and more.

ActionScript for Multiplayer Games and Virtual Worlds


ActionScript for Multiplayer Games and Virtual Worlds

Author: Jobe Makar

language: en

Publisher: New Riders

Release Date: 2009-09-22


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The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding! ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn: How to connect users to achieve real-time interaction When to make decisions on the server versus the game client Time synchronization techniques How to use dead reckoning smoothing to hide network latency About tile-based games the isometric view Techniques for customizing and rendering avatars in a virtual world In addition, you’ll learn everything that goes into building: A real-time multiplayer tank battle game A real-time multilayer cooperative game A virtual world

Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications


Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications

Author: Rodrigues, João M. F.

language: en

Publisher: IGI Global

Release Date: 2017-11-30


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Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.