Extended Reality Performance


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Extended Reality Performance


Extended Reality Performance

Author: Néill O’Dwyer

language: en

Publisher: Methuen Drama

Release Date: 2025-09-04


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This pioneering collection illuminates the immersive world of Extended Reality Performance (XRP), where avant-garde digital performance-makers push the boundaries of creativity using cutting-edge extended reality (XR) technologies. In an era dominated by rapid advancements in hardware and software, XR technologies have surged in popularity, allowing everyone with a smartphone, tablet or head-mounted display to partake in digital experiences. This collection serves as a portal to the merger of the physical and the digital, encompassing augmented reality (AR), mixed reality (MR) and virtual reality (VR) technologies. It offers a broad selection of practice-based perspectives by leading artists, companies and movements working in a variety of countries across the globe, including North America, Europe and the UK. Through their invaluable insights, this book delves into the birth of this revolutionary genre while also offering a fresh perspective, unravelling the creative processes that define XRP. It provides a compilation of artistic position papers, responding to the need for performance designers to invent imaginative experiences within virtual and mixed reality landscapes. It redefines performer-audience dynamics and explores experiences centred around spatial exploration and discovery. Whether you're a tech enthusiast or an art aficionado, this collection invites you to witness the birth of a new era in performance art.

Extended Reality Shakespeare


Extended Reality Shakespeare

Author: Aneta Mancewicz

language: en

Publisher:

Release Date: 2024-05-29


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This Element argues for the importance of extended reality as an innovative force that changes the understanding of theatre and Shakespeare. It shows how the inclusion of augmented and virtual realities in performance can reconfigure the senses of the experiencers, enabling them to engage with technology actively. Such engagements can, in turn, result in new forms of presence, embodiment, eventfulness, and interaction. In drawing on Shakespeare's dramas as source material, this Element recognises the growing practice of staging them in an extended reality mode, and their potential to advance the development of extended reality. Given Shakespeare's emphasis on metatheatre, his works can inspire the layering of environments and the experiences of transition between the environments both features that distinguish extended reality. The author's examination of selected works in this Element unveils creative convergences between Shakespeare's dramaturgy and digital technology.

Extended Reality


Extended Reality

Author: Lucio Tommaso De Paolis

language: en

Publisher: Springer Nature

Release Date: 2024-09-17


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The four-volume proceedings set LNCS 15027, 15028, 15029 and 15030 constitutes the refereed proceedings of the International Conference on Extended Reality, XR Salento 2024, held in Lecce, Italy during September 4–7, 2024. The 63 full papers and 50 short papers included in these proceedings were carefully reviewed and selected from 147 submissions. They were organized in the following topical sections: Extended Reality; Artificial Intelligence & Extended Reality; Extended Reality and Serious Games in Medicine; Extended Reality in Medicine and Rehabilitation; Extended Reality in Industry; Extended Reality in Cultural Heritage; Extended Reality Tools for Virtual Restauration; Extended Reality and Artificial Intelligence in Digital Humanities; Extended Reality in Learning; and Extended Reality, Sense of Presence and Education of Behaviour.