Exploring University Mathematics With Python

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Exploring University Mathematics with Python

This book provides a unique tour of university mathematics with the help of Python. Written in the spirit of mathematical exploration and investigation, the book enables students to utilise Python to enrich their understanding of mathematics through: Calculation: performing complex calculations and numerical simulations instantly Visualisation: demonstrating key theorems with graphs, interactive plots and animations Extension: using numerical findings as inspiration for making deeper, more general conjectures. This book is for all learners of mathematics, with the primary audience being mathematics undergraduates who are curious to see how Python can enhance their understanding of core university material. The topics chosen represent a mathematical overview of what students typically study in the first and second years at university, namely analysis, calculus, vector calculus and geometry, differential equations and dynamical systems, linear algebra, abstract algebra and number theory, probability and statistics. As such, it can also serve as a preview of university mathematics for high-school students. The prerequisites for reading the book are a familiarity with standard A-Level mathematics (or equivalent senior high-school curricula) and a willingness to learn programming. For mathematics lecturers and teachers, this book is a useful resource on how Python can be seamlessly incorporated into the mathematics syllabus, assuming only basic knowledge of programming.
Math Adventures with Python

Math Adventures with Python will show you how to harness the power of programming to keep math relevant and fun. With the aid of the Python programming language, you'll learn how to visualize solutions to a range of math problems as you use code to explore key mathematical concepts like algebra, trigonometry, matrices, and cellular automata. Once you've learned the programming basics like loops and variables, you'll write your own programs to solve equations quickly, make cool things like an interactive rainbow grid, and automate tedious tasks like factoring numbers and finding square roots. You'll learn how to write functions to draw and manipulate shapes, create oscillating sine waves, and solve equations graphically. You'll also learn how to: -Draw and transform 2D and 3D graphics with matrices -Make colorful designs like the Mandelbrot and Julia sets with complex numbers -Use recursion to create fractals like the Koch snowflake and the Sierpinski triangle -Generate virtual sheep that graze on grass and multiply autonomously -Crack secret codes using genetic algorithms As you work through the book's numerous examples and increasingly challenging exercises, you'll code your own solutions, create beautiful visualizations, and see just how much more fun math can be!
Python for Everybody

Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.