Essential Ios Build And Release

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Essential iOS Build and Release

Frustrated by the requirements for testing and distributing your iOS app? You’re not alone. This concise book takes you step by step through the maze of certification and provisioning processes that have to happen before, during, and after development. You’ll learn what’s required to sign certificates, test your app on iOS devices, and release the finished product to the App Store. Whether you’re a developer looking to spend more time coding and less time figuring out how to install your application, or a release engineer responsible for producing reliable builds, this guide will help you successfully navigate the build and release processes for your iOS app. Get an overview of the iOS Dev Center, including the iOS Provisioning Portal, Member Center, and iTunes Connect Create your App ID, and generate signing certificates for development and distribution Manage the provisioning profiles necessary to test your app on iOS devices Learn common scenarios for iOS Simulator, Ad Hoc, and App Store distribution builds Automate the process to continuously build, sign, and package your app(s) for distribution
Essential IOS Build and Release

"A comprehensive guide to building, packaging, and distribution"--Cover.
iOS 18 App Development Essentials

This book aims to teach the skills necessary to build iOS 18 applications using SwiftUI, Xcode 16, and the Swift programming language. Beginning with the basics, this book outlines the steps to set up an iOS development environment, together with an introduction to using Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift programming language, including data types, control flow, functions, object-oriented programming, property wrappers, structured concurrency, and error handling. A guided tour of Xcode in SwiftUI development mode follows an introduction to the key concepts of SwiftUI and project architecture. The book also covers creating custom SwiftUI views and explains how these views are combined to create user interface layouts, including stacks, frames, and forms. Other topics covered include data handling using state properties and observable, state, and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics and chart drawing, user interface animation, view transitions and gesture handling, WidgetKit, Live Activities, document-based apps, Core Data, SwiftData, and CloudKit. Chapters also explain how to integrate SwiftUI views into existing UIKit-based projects and integrate UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download, and over 50 online knowledge test quizzes. The aim of this book, therefore, is to teach you the skills to build your own apps for iOS 18 using SwiftUI. Assuming you are ready to download the iOS 18 SDK and Xcode 16 and have an Apple Mac system, you are ready to get started.