Entertainment Computing Icec 2007


Download Entertainment Computing Icec 2007 PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Entertainment Computing Icec 2007 book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

Entertainment Computing - ICEC 2012


Entertainment Computing - ICEC 2012

Author: Marc Herrlich

language: en

Publisher: Springer

Release Date: 2012-08-30


DOWNLOAD





This book constitutes the refereed proceedings of the 11th International Conference on Entertainment Computing, ICEC 2012, held in Bremen, Germany, in September 2012. The 21 full papers, 13 short papers, 16 posters, 8 demos, 4 workshops, 1 tutorial and 3 doctoral consortium submissions presented were carefully reviewed and selected from 115 submissions. The papers are organized in topical sections on story telling; serious games (learning and training); self and identity, interactive performance; mixed reality and 3D worlds; serious games (health and social); player experience; tools and methods; user interface; demonstrations; industry demonstration; harnessing collective intelligence with games; game development and model-driven software development; mobile gaming, mobile life – interweaving the virtual and the real; exploring the challenges of ethics, privacy and trust in serious gaming; open source software for entertainment.

Entertainment Computing – ICEC 2017


Entertainment Computing – ICEC 2017

Author: Nagisa Munekata

language: en

Publisher: Springer

Release Date: 2017-08-23


DOWNLOAD





This book constitutes the refereed proceedings of the 16th International Conference on Entertainment Computing, ICEC 2017, held in Tsukuba City, Japan, in September 2017. The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions.

Entertainment Computing - ICEC 2007


Entertainment Computing - ICEC 2007

Author: Lizhuang Ma

language: en

Publisher: Springer

Release Date: 2007-08-26


DOWNLOAD





This book constitutes the refereed proceedings of the 6th International Conference on Entertainment Computing, ICEC 2007. The papers are organized in topical sections on augmented, virtual and mixed reality, computer games, image processing, mesh and modeling, digital storytelling and interactive systems, sound, music and creative environments, video processing, rendering, computer animation and networks, game based interfaces, as well as robots and cyber pets.