Enigma The Game

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Enigma: The Game

Author: Ruth Wallace-Aguirre
language: en
Publisher: Dog Ear Publishing
Release Date: 2007-10
Life is a puzzle wrapped in an Enigma. A uniquely written story about life, death, and birth. In March of 2001 the author sustained serious injuries after falling off a horse. When she woke up she was lying on the ground barely able to breathe and wishing the clock could be turned back. Drifting in and out of consciousness she knew her life was about to change. Several weeks later she had a dream. She was so intrigued by it she began to write it down and before she knew it a book was born.
CyVire

The game, CyVire, is more than that. It is a means of survival, a new way of life. Living on the boundary of reality and technology, CyVire's truth remains hidden to the conscious world believed to be nothing more than an online game. It's the hidden truth of CyVire that gives new strength to Ashley as she reclaims the life that was drained from her and faces the challenges of combining tradition and technology to redefine the vampire. Compelled by instinct and the unforgotten mortal emotion of love, Ashley finds herself struggling for the existence of her binding vampyric mate Clay. The evolution of this mythic creature comes from the improbable aid of Dr. Lang, a broken spirited geneticist and his enigmatic counterpart, a youthful prodigy who hides behind Gothic pop culture. Together they recreate the future of the vampire with Nanomite technology and an online gaming arena called CyVire. CyVire evolves into more than a game; it develops into a hunting ground, a way of life and an afterlife for Ashley's victims. It also gives rise to Ashley's worst nemesis and is where she will ultimately have to defend everything she has gained.
2D Game Development: From Zero to Hero

A free, non-commercial, creative commons licensed resource on game design and development.