Emerging Technologies And Applications For Cloud Based Gaming


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Emerging Technologies and Applications for Cloud-Based Gaming


Emerging Technologies and Applications for Cloud-Based Gaming

Author: Krishna, P. Venkata

language: en

Publisher: IGI Global

Release Date: 2016-07-13


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Online gaming is widely popular and gaining more user attention every day. Computer game industries have made considerable growth in terms of design and development, but the scarcity of hardware resources at player or client side is a major pitfall for the latest high-end multimedia games. Cloud gaming is one proposed solution, allowing the end-user to play games using a variety of platforms with less demanding hardware requirements. Emerging Technologies and Applications for Cloud-Based Gaming explores the opportunities for the gaming industry through the integration of cloud computing. Focusing on design methodologies, fundamental architectures, and the end-user experience, this publication is an essential reference source for IT specialists, game developers, researchers, and graduate-level students.

Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities


Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities

Author: Finch, David J.

language: en

Publisher: IGI Global

Release Date: 2019-10-25


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The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However, this newly acquired popularity has left many industry professionals pondering a difficult enigma: How does this affect the professional world? Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities provides innovative research exploring the immersion of competitive electronic sports and applications within global marketing, business, and society. Featuring coverage on a broad range of topics such as social networking, sponsorship branding, and risk management, this book is ideally designed for sports and entertainment practitioners, communications professionals, marketers, business consultants, researchers, professionals, and students seeking current research on potential business opportunities in the eSports industry.

Transforming Gaming and Computer Simulation Technologies across Industries


Transforming Gaming and Computer Simulation Technologies across Industries

Author: Dubbels, Brock

language: en

Publisher: IGI Global

Release Date: 2016-11-23


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In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.