Embedded System Design


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Embedded System Design


Embedded System Design

Author: Peter Marwedel

language: en

Publisher: Springer Science & Business Media

Release Date: 2010-11-16


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Until the late 1980s, information processing was associated with large mainframe computers and huge tape drives. During the 1990s, this trend shifted toward information processing with personal computers, or PCs. The trend toward miniaturization continues and in the future the majority of information processing systems will be small mobile computers, many of which will be embedded into larger products and interfaced to the physical environment. Hence, these kinds of systems are called embedded systems. Embedded systems together with their physical environment are called cyber-physical systems. Examples include systems such as transportation and fabrication equipment. It is expected that the total market volume of embedded systems will be significantly larger than that of traditional information processing systems such as PCs and mainframes. Embedded systems share a number of common characteristics. For example, they must be dependable, efficient, meet real-time constraints and require customized user interfaces (instead of generic keyboard and mouse interfaces). Therefore, it makes sense to consider common principles of embedded system design. Embedded System Design starts with an introduction into the area and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, like real-time operating systems. The book also discusses evaluation and validation techniques for embedded systems. Furthermore, the book presents an overview of techniques for mapping applications to execution platforms. Due to the importance of resource efficiency, the book also contains a selected set of optimization techniques for embedded systems, including special compilation techniques. The book closes with a brief survey on testing. Embedded System Design can be used as a text book for courses on embedded systems and as a source which provides pointers to relevant material in the area for PhD students and teachers. It assumes a basic knowledge of information processing hardware and software. Courseware related to this book is available at http://ls12-www.cs.tu-dortmund.de/~marwedel.

Embedded System Design


Embedded System Design

Author: Daniel D. Gajski

language: en

Publisher: Springer Science & Business Media

Release Date: 2009-08-14


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Embedded System Design: Modeling, Synthesis and Verification introduces a model-based approach to system level design. It presents modeling techniques for both computation and communication at different levels of abstraction, such as specification, transaction level and cycle-accurate level. It discusses synthesis methods for system level architectures, embedded software and hardware components. Using these methods, designers can develop applications with high level models, which are automatically translatable to low level implementations. This book, furthermore, describes simulation-based and formal verification methods that are essential for achieving design confidence. The book concludes with an overview of existing tools along with a design case study outlining the practice of embedded system design. Specifically, this book addresses the following topics in detail: . System modeling at different abstraction levels . Model-based system design . Hardware/Software codesign . Software and Hardware component synthesis . System verification This book is for groups within the embedded system community: students in courses on embedded systems, embedded application developers, system designers and managers, CAD tool developers, design automation, and system engineering.

Embedded System Design


Embedded System Design

Author: Frank Vahid

language: en

Publisher: John Wiley & Sons

Release Date: 2001-10-17


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This book introduces a modern approach to embedded system design, presenting software design and hardware design in a unified manner. It covers trends and challenges, introduces the design and use of single-purpose processors ("hardware") and general-purpose processors ("software"), describes memories and buses, illustrates hardware/software tradeoffs using a digital camera example, and discusses advanced computation models, controls systems, chip technologies, and modern design tools. For courses found in EE, CS and other engineering departments.