E Learning Methodologies


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E-learning Methodologies


E-learning Methodologies

Author: Beatrice Ghirardini

language: en

Publisher: Food & Agriculture Organization of the UN (FAO)

Release Date: 2011


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The "E-Learning Methodologies" guide will support professionals involved in the design and development of e-learning projects and products. The guide reviews the basic concepts of e-learning with a focus on adult learning, and introduces the various activities and roles involved in an e-learning project. The guide covers methodologies and tips for creating interactive content and for facilitating online learning, as well as some of the technologies used to create and deliver e-learning.

Handbook of Research on E-Learning Methodologies for Language Acquisition


Handbook of Research on E-Learning Methodologies for Language Acquisition

Author: de Cássia Veiga Marriott, Rita

language: en

Publisher: IGI Global

Release Date: 2008-07-31


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"This book discusses the complete range of contemporary research topics such as computer modeling, geometry, geoprocessing, and geographic information systems"--Provided by publisher.

E-Learning Methodologies and Computer Applications in Archaeology


E-Learning Methodologies and Computer Applications in Archaeology

Author: Politis, Dionysios

language: en

Publisher: IGI Global

Release Date: 2008-04-30


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Tools of data comparison and analysis are critical in the field of archaeology, and the integration of technological advancements such as geographic information systems, intelligent systems, and virtual reality reconstructions with the teaching of archaeology is crucial to the effective utilization of resources in the field. E-Learning Methodologies and Computer Applications in Archaeology presents innovative instructional approaches for archaeological e-learning based on networked technologies, providing researchers, scholars, and professionals a comprehensive global perspective on the resources, development, application, and implications of information communication technology in multimedia-based educational products and services in archaeology.