Download Lightroom 2020 Crackeado Portugues

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Mastering the C++17 STL

Author: Arthur O'Dwyer
language: en
Publisher: Packt Publishing Ltd
Release Date: 2017-09-28
This book breaks down the C++ STL, teaching you how to extract its gems and apply them to your programming. About This Book Boost your productivity as a C++ developer with the latest features of C++17 Develop high-quality, fast, and portable applications with the varied features of the STL Migrate from older versions (C++11, C++14) to C++17 Who This Book Is For This book is for developers who would like to master the C++ STL and make full use of its components. Prior C++ knowledge is assumed. What You Will Learn Make your own iterator types, allocators, and thread pools. Master every standard container and every standard algorithm. Improve your code by replacing new/delete with smart pointers. Understand the difference between monomorphic algorithms, polymorphic algorithms, and generic algorithms. Learn the meaning and applications of vocabulary type, product type and sum type. In Detail Modern C++ has come a long way since 2011. The latest update, C++17, has just been ratified and several implementations are on the way. This book is your guide to the C++ standard library, including the very latest C++17 features. The book starts by exploring the C++ Standard Template Library in depth. You will learn the key differences between classical polymorphism and generic programming, the foundation of the STL. You will also learn how to use the various algorithms and containers in the STL to suit your programming needs. The next module delves into the tools of modern C++. Here you will learn about algebraic types such as std::optional, vocabulary types such as std::function, smart pointers, and synchronization primitives such as std::atomic and std::mutex. In the final module, you will learn about C++'s support for regular expressions and file I/O. By the end of the book you will be proficient in using the C++17 standard library to implement real programs, and you'll have gained a solid understanding of the library's own internals. Style and approach This book takes a concise but comprehensive approach to explaining and applying the C++ STL, one feature at a time.
The UX Book

The UX Book: Agile Design for a Quality User Experience, Third Edition, takes a practical, applied, hands-on approach to UX design based on the application of established and emerging best practices, principles, and proven methods to ensure a quality user experience. The approach is about practice, drawing on the creative concepts of design exploration and visioning to make designs that appeal to the emotions of users, while moving toward processes that are lightweight, rapid, and agile—to make things as good as resources permit and to value time and other resources in the process.Designed as a textbook for aspiring students and a how-to handbook and field guide for UX professionals, the book is accompanied by in-class exercises and team projects.The approach is practical rather than formal or theoretical. The primary goal is to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters. - A comprehensive textbook for UX/human–computer interaction (HCI) design students readymade for the classroom, complete with instructors' manual, dedicated website, sample syllabus, examples, exercises, and lecture slides - Features HCI theory, process, practice, and a host of real-world stories and contributions from industry luminaries to prepare students for working in the field - The only HCI textbook to cover agile methodology, design approaches, and a full, modern suite of classroom material (stemming from tried and tested classroom use by the authors)
Adobe Photoshop 7.0

When it comes to digital imaging software, Adobe Photoshop has long set the standard. Thus, when a new version of the popular program appears, designers tend to stand up and take notice--hen get down to the serious business of learning about it! And for that, there's no better place to turn than the book from the people behind the product: Adobe Press' Adobe Photoshop 7.0 Classroom in a Book. Using the same style of self-paced instruction employed in the best-selling previous edition, this comprehensive set of Photoshop lessons provides everything you need to dive into the world of print, Web, and graphic design with Photoshop 7. Completely revised to cover all of Photoshop 7's new features (including the new Healing Brush, color correction commands, and file management tools), the book starts with an introductory tour of the software and then progresses on through 16 lessons, covering everything from Photoshop's interface to more complex topics like color management, Web graphics, and photo retouching. You'll find step-by-step instructions for a variety of projects (from beginning to advanced) and review questions at the end of each chapter to reinforce what you've learned. Easy-to-use project files on the accompanying CD-ROM complete the package.