Divinity Dragon Commander


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Divinity Dragon Commander Official Companion Guide & Walkthrough


Divinity Dragon Commander Official Companion Guide & Walkthrough

Author: Gokd

language: en

Publisher: Independently Published

Release Date: 2023-10-25


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★★★★★!!!THE NEW POINT GUIDE 2023!!! ★★★★★ This is the most comprehensive and only detailed guide you will find. This guide to Divinity: Dragon Commander will help every player, entangled in the duties of the Dragon Commander, learn about all aspects of the gameplay in this unique game. It describes all the game modes in minute details, including the RPG, strategic and arcade, connected with the hard life of the dragon equipped with jetpack who, apart from waging wars, also needs to focus on his popularity among the subjects, as well as pamper his princess. This guide includes: A description of all game modes and a number of tips concerning each one; A detailed description of all the plots connected with generals and princesses, including the outcome of individual decisions; A list of units, buildings and dragon abilities; A walkthrough for the campaign mode. To ensure the clarity of decisions, and their outcomes, this guide has been color coded for every rise and drop in relations with individual races. The decisions themselves have been marked with numbers in orange, in the order in which they come. If a decision comes as a result of another decision, it is going to be marked with a number in the decision consequences.

Divinity: Dragon Commander


Divinity: Dragon Commander

Author: Arek Kamiński

language: pl

Publisher: Litres

Release Date: 2020-08-03


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Poradnik do gry Divinity: Dragon Commander to opracowanie zawierające opis przejścia gry, objaśnienia trybów rozgrywki i wątków fabularnych oraz konsekwencji decyzji. Poradnik zawiera również listy umiejętności, budynków i jednostek. Divinity: Dragon Commander – poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m.in. Księżniczki (Faza Kruka) Karty (Faza Ryzyka) Jednostki (Faza Ryzyka) Generałowie (Faza Kruka) Faza Kruka Podstawowe informacje Zapoznanie i porady ogólne (Faza Ryzyka) Wprowadzenie (Faza Smoka) Sterowanie (Faza Smoka) Budynki (Faza Bitwy) Informacja o grze Divinity: Dragon Commander to tytuł będący połączeniem RTS-a, strategii turowej i gry akcji, umiejscowiony w świecie, w którym współistnieją ze sobą zaawansowana technologia i magia. Produkcja poza kampanią dla pojedynczego gracza oferuje także tryb multiplayer dla maksymalnie czterech osób. Gra Divinity: Dragon Commander, ciepło przyjęta zarówno przez krytyków, jak i graczy, to przedstawiciel gatunku gier strategicznych. Tytuł wydany został w Polsce w 2013 roku i dostępny jest na platformach: PC, X360, PS3. Wersja językowa oficjalnie dystrybuowana na terenie kraju to: z polskimi napisami.

Ten Things Video Games Can Teach Us


Ten Things Video Games Can Teach Us

Author: Jordan Erica Webber

language: en

Publisher: Hachette UK

Release Date: 2017-08-17


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WOULD YOU KILL ONE PERSON TO SAVE FIVE OTHERS? If you could upload all of your memories into a machine, would that machine be you? Is it possible we're all already artificial intelligences, living inside a simulation? These sound like questions from a philosophy class, but in fact they're from modern, popular video games. Philosophical discussion often uses thought experiments to consider ideas that we can't test in real life, and media like books, films, and games can make these thought experiments far more accessible to a non-academic audience. Thanks to their interactive nature, video games can be especially effective ways to explore these ideas. Each chapter of this book introduces a philosophical topic through discussion of relevant video games, with interviews with game creators and expert philosophers. In ten chapters, this book demonstrates how video games can help us to consider the following questions: 1. Why do video games make for good thought experiments? (From the ethical dilemmas of the Mass Effect series to 'philosophy games'.) 2. What can we actually know? (From why Phoenix Wright is right for the wrong reasons to whether No Man's Sky is a lie.) 3. Is virtual reality a kind of reality? (On whether VR headsets like the Oculus Rift, PlayStation VR, and HTC Vive deal in mass-market hallucination.) 4. What constitutes a mind? (From the souls of Beyond: Two Souls to the synths of Fallout 4.) 5. What can you lose before you're no longer yourself? (Identity crises in the likes of The Swapper and BioShock Infinite.) 6. Does it mean anything to say we have choice? (Determinism and free will in Bioshock, Portal 2 and Deus Ex.) 7. What does it mean to be a good or dutiful person? (Virtue ethics in the Ultima series and duty ethics in Planescape: Torment.) 8. Is there anything better in life than to be happy? (Utilitarianism in Bioshock 2 and Harvest Moon.) 10. How should we be governed, for whom and by who? (Government and rights in Eve Online, Crusader Kings, Democracy 3 and Fable 3.) 11. Is it ever right to take another life? And how do we cope with our own death? (The Harm Thesis and the good death in To The Moon and Lost Odyssey.)