Digital Audio Theory


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Digital Audio Theory


Digital Audio Theory

Author: Christopher L. Bennett

language: en

Publisher: CRC Press

Release Date: 2020-12-27


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Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects. Starting with digital audio conversion, then segueing into filtering, and finally real-time spectral processing, Digital Audio Theory introduces the uninitiated reader to signal processing principles and techniques used in audio effects and virtual instruments that are found in digital audio workstations. Every chapter includes programming snippets for the reader to hear, explore, and experiment with digital audio concepts. Practical projects challenge the reader, providing hands-on experience in designing real-time audio effects, building FIR and IIR filters, applying noise reduction and feedback control, measuring impulse responses, software synthesis, and much more. Music technologists, recording engineers, and students of these fields will welcome Bennett’s approach, which targets readers with a background in music, sound, and recording. This guide is suitable for all levels of knowledge in mathematics, signals and systems, and linear circuits. Code for the programming examples and accompanying videos made by the author can be found on the companion website, DigitalAudioTheory.com.

Digital Audio Signal Processing


Digital Audio Signal Processing

Author: Udo Zölzer

language: en

Publisher: John Wiley & Sons

Release Date: 2008-07-31


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A fully updated second edition of the excellent Digital Audio Signal Processing Well established in the consumer electronics industry, Digital Audio Signal Processing (DASP) techniques are used in audio CD, computer music and multi-media components. In addition, the applications afforded by this versatile technology now range from real-time signal processing to room simulation. Digital Audio Signal Processing, Second Edition covers the latest signal processing algorithms for audio processing. Every chapter has been completely revised with an easy to understand introduction into the basics and exercises have been included for self testing. Additional Matlab files and Java Applets have been provided on an accompanying website, which support the book by easy to access application examples. Key features include: A thoroughly updated and revised second edition of the popular Digital Audio Signal Processing, a comprehensive coverage of the topic as whole Provides basic principles and fundamentals for Quantization, Filters, Dynamic Range Control, Room Simulation, Sampling Rate Conversion, and Audio Coding Includes detailed accounts of studio technology, digital transmission systems, storage media and audio components for home entertainment Contains precise algorithm description and applications Provides a full account of the techniques of DASP showing their theoretical foundations and practical solutions Includes updated computer-based exercises, an accompanying website, and features Web-based Interactive JAVA-Applets for audio processing This essential guide to digital audio signal processing will serve as an invaluable reference to audio engineering professionals, R&D engineers, researchers in consumer electronics industries and academia, and Hardware and Software developers in IT companies. Advanced students studying multi-media courses will also find this guide of interest.

Designing Web Audio


Designing Web Audio

Author: Josh Beggs

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2001


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"Sound Design for the Web" is loaded with informative, real-world case studies, interviews with some of the world's leading audio and Web producers, and step-by-step instructions on how to use the most popular Web audio formats.